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  1. #1
    Player
    BakersBread's Avatar
    Join Date
    Aug 2019
    Posts
    4
    Character
    Baker's Bread
    World
    Lamia
    Main Class
    Scholar Lv 71

    Change Undraw to Something Useful - like Swap!

    Have you ever wanted an arrow to but ended up with an ewer? You need the seal for your divination! But you needed the card for your melees, not range!

    If only we had a skill that swapped the current card from range to melee, or vice versa, but kept the same seal.

    How wonderful would that be, honestly simply wonderful. Imagine all that control within our hands, no divination will be wrong ever again(kek just kidding, you got spear again). No card will be given to the wrong role, and tanks will cry even more, we will no longer need to give them the melee card in opener because we needed the seal!

    You get the gist, SE please change undraw to swap .

    Plus tbh, undraw promotes bad gameplay, it legit just confuses new players..

    Example:
    If your comp consists of one 90s job (MNK or BLM), and you need melee/range card to buff this exact class at that exact 90s window. This swap function would keep it consist across all pulls.
    This doesn't obvs only apply to 90s jobs, it would just bring more consistency overall by letting you buff the job you want at each 60/90/120 window.

    Another example is if you had 3 range and one melee dps. My static runs that, you have no idea how many times I was unlucky enough to get all melee cards in opener, while still using all my redraws. This also could be used as an example for DF/PF where you have all melee/all range.

    This ensures you can target the type of the dps you want, but without using a risky redraw, because it still keeps the same seal, it only flips the card.
    (2)
    Last edited by BakersBread; 06-30-2020 at 09:52 PM. Reason: Added an example.