Quote Originally Posted by Gravagar View Post
Draw shouldn't be unaffected by your party composition anyway. If each card is you divining which party member's time to shine it currently is, then having uneven compositions should make your draws uneven in favor of who you have. In a dungeon with a tank and two DRGs? Get slightly more melee cards, since 3/4 of the party is melee! Likewise for a standard 1-melee 3-ranged team in a trial, slightly more ranged for them!


It'd make one of the most frustrating and annoying bits of this card system a little less aggravating.
lol if they did that I'd ask my group homogenize before we go in.
No reason I should do extra juggling if I don't have to.
Sure, you can't get 100% ranged cards or melee cards because you're gonna have at least a tank and a healer, but w/e lol. Less redraws more me chucking out buffs.