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  1. #11
    Player
    Vyrerus's Avatar
    Join Date
    May 2014
    Location
    The Interdimensional Rift
    Posts
    3,586
    Character
    Vicious Zvahl
    World
    Excalibur
    Main Class
    Machinist Lv 100
    When I first started I was told that I needed to always have cutting edge gear or I would get kicked from dungeons. This was advice, and I adhered to it, coming from FFXI's minmaxathon, which I took to be MMORPG-norm. When I met people in FFXIV who were taking it easy on gearing, and getting by just fine, I started to soften up. I'd been in the process of softening up about gearing and minmaxing for a few years, as I'd played FFXI since 2003.

    When I started I expected that everyone was trying to be like me, gearing to the best they could, and always putting their best foot forward. It seemed to be true. WHMs loved to Holy spam, SCHs like to brag about DPS for the whole dungeon while Eos heals. Everyone seemed to work torwards going to Binding Coil. There were shout groups for PUG raiding. It felt familiar.

    I never had a problem with PUGs, but in the earlier years, I was much more prone to call someone out, and to make a fuss about poor performance. In recent times I generally don't bat an eye and start to think up excuses as to why they might not be performing. I generally default to either, "They used a jump pot/leveled via Fates, so they aren't as experienced as their gear/level indicates." or "They are drunk." Both are common.

    I've always loved fast dungeon runs. I always strive for them, as it shows complete understanding of your job/skills, as well as full effort, if you're clearing a dungeon in roughly 15 minutes. I remember my goals for expert dungeons being to do a dungeon in 11 minutes, and I have before, with friends. It was Sohr Khai.

    I've become disenchanted with raiding in the game over the years. Don't get me wrong. I love the more complex fights, but PUGing has been getting worse and worse for PFing, and since I stepped out of my statics, returning to raiding almost seems like a non-option. It's funny, I don't really miss it that much. It doesn't seem important at all. In earlier years I was jonesing to keep up with my friends who were in other groups, as it always seemed like we were all silently competing to be first group to beat a tier or make it farther in the tier than others. But the more brutal fights in raiding took their toll on me pretty early with A3S. It's why I refuse to do Ultimate. My group took 5.5 months to beat A3s, and by the time we beat it, on myself and the SMN were original members of the static from the day we started prog... I don't view high effort, low reward scenarios as a pleasurable experience, even if you get gloating rights and trophies.

    Nowadays I view myself as able to do any role, any job, to a high level of play. When I first started I was scared to heal. Nowadays I can say I've healed entire Savage tiers, but I would rather tank or DPS. I still lean heavily towards Melee + Tank, my first jobs were DRG/WAR.

    I guess I'm a lot more patient for the playerbase on the casual side, and a lot less patient with the raiding side. Quite the shift for me.
    (1)

  2. #12
    Player
    Tlachtga's Avatar
    Join Date
    Jun 2017
    Posts
    284
    Character
    Tlachtga Ereshkigal
    World
    Zodiark
    Main Class
    Sage Lv 90
    I realised that the reports of the FFXIV community being one of the nicest in gaming was a lie.

    Its nothing more than a facade; in reality its just like every other gaming community, albeit neutered by a rather strictly enforced ToS that limits what people really want to say.

    I hate the fakery. I hate the anti-improvement attitude that is ingrained in the playerbase. I hate the idea that people are seen as villains for simply wanting fair effort from teammates in a cooperative game.

    I stopped regularly doing Duty Finder content about 2 months ago. It's not fun anymore. Especially considering how the jobs are now.
    (30)

  3. #13
    Player
    Darkmoonrise's Avatar
    Join Date
    Sep 2017
    Posts
    131
    Character
    Darkmoonrise Valky
    World
    Moogle
    Main Class
    Sage Lv 90
    Actually, I don’t remember how I behaved at the beginning of my ffxiv journey. But currently, here is my behaviour: I stopped bothering. The time I bothered myself into teaching good practice or awaiting good performance is long gone.

    Basically, I do my best and ignore others behaviour. This only applies to 71+ content. oh and a level 70+ sprout is not a sprout to me (if you bought a jump potion, it’s your duty to know how to play your job prior entering an instance, not mine). For lower level content, I’m “activating” those points accordingly to the level of the content. For instance, big pull on Sastasha makes no sense. Or sprout dying on mechanics they never saw is fine.
    • As a tank, I do big pulls, pop my def cd, don’t dance around the boss, avoid aoe, mitigates unavoidable aoe.
    • As a tank if the healer doesn’t dps, I don’t use my def cd and doesn’t avoid aoe. This, of course, to prevent the healer to die from boredom. Joke aside, I’m not gonna do thing if other don’t.
    • As a tank, I wait for other to be ready before each “section” of the instance but as soon as they are, it’s rush time. I accept 1-2 pulls from others. But more than that and I let them tank.
    • As a healer, I keep people alive and I dps as much as I can.
    • As a healer, I rez all the time. The rest of the group is not gonna do the work for other. If someone dies multiple time because they fail at their job, it’s kick time. “We’re not here to do your job.”
    • As a dps (note that I’m bad at dps role so I rarely play them), I avoid aoe and do as much dps as I can.
    • As a dps or heal, I don’t pull and let the tank pace the dungeon. I prefer big pulls but don’t mind single group pulls.
    • As a dps or heal, if the tank doesn’t wait for others to be ready, I take my time to join the fight.

    I await the same from the rest of the party. If I’m in bad day and fail mechanic and die and don’t get rez’d or being kicked, fair enough for me. If I forgot def cd on a tank buster, I apologize and thanks the healer who had to deal with my incompetence. If I totally fail my dps rotation and I’m as useful to DPS as a fork to eat a soup, I apologize and try to do better.

    From a chat point of view, I say “Hi” at the beginning of the dungeon and “bye” at the end. If the mood is good and people are joking and laughing in chat, I participate with enthusiasm. If someone ask for advice and I got the info, I answer and try to help them. If someone insult/complains/is mean, I ignore and blacklist them (as soon as I exit the instance) (On the other hand, I must admit that I like people raging for no reason, it’s one of my guilty pleasure) If someone has a request I can fulfil, I do it, for instance an under geared healer asking for small pulls is not a problem for me. In any case, I never say mean stuff. If something doesn’t suit me, I just stay silent and leave. Otherwise, I happily participate to the discussion.

    In “HL” PF (understand ex and savage content), my rule of thumb is: “If the group suits me, I stay. Otherwise, I leave without a word”.

    In train PF,
    • As long as there is progress, wiping is all ok. But if the group wipes multiple times (>10 times) on the same mechanic. That’s a no go for me.
    • If someone fail the basic of its job, I leave.
    • No dps healer or tank, is ok in train. Low dps DPS is fine too.
    • As a healer I try to keep everybody topped (and shielded if necessary) and don’t mind people eating damage.
    • If I’m in a bad day but joined anyway and I’m failing at my job, I apologize and leave. I’m not here to make others waste their time.
    • Tank rushing multiple times after the same wipe before we’re able to figure out what is going on, is a no go.

    In farm PF, I’m more demanding.
    • Wiping 1-2 time per try is fine, more is a no go.
    • No dps healer/tank is a no go.
    • No def cd tank is a no go.
    • People eating avoidable damage too often is a no go.

    So yeah, to summaries: I do my best and await minimum competence from other. If a group doesn’t fit me, I leave. If the chat is cool, I’m cool. If the chat is mean, I’m mute.

    To finish on a good note, I must say that the vast majority of the groups I end up with, both df and pf, are fine. I rarely start a vote kick or leave group. And I trained myself to ignore and forget bad experience and try to remember the good one, that’s helping a lot.

    And the most valuable thing I learned is: “Don’t play with people if you’re not in the mood for it”. There is plenty of solo content in ffxiv to avoid people when you had a bad day and your tolerance level is too low.
    (0)
    Last edited by Darkmoonrise; 06-29-2020 at 05:51 PM.

  4. #14
    Player
    Recon1o6's Avatar
    Join Date
    Sep 2016
    Posts
    1,296
    Character
    Avarnia Corthal
    World
    Adamantoise
    Main Class
    Dragoon Lv 90
    Each expansion I have become more jaded, both to players at the top end and to certain chunks of the devs. Though part of that is me as a person I think... regardless, I do also feel like I'm kinder to low level sprouts these days and people who ask for help.

    ARR: everyone for the most part was great. Everybody was here to have fun, with raiding being something you did not just for gear, but for story and for a challenge. WHM's healed and holy their way through dungeons then joked while waiting for mp back at the bosses. The blm rezzed the poor sod who got erased by Ifrit's charges. The DRG emergency tanking Titan when the pld fell. The game was great, you were rewarded for levelling more classes as you got more abilities to share between them. Far superior to the role action system now. No parsing or rd party tools. You made progress by getting skilled
    People actually crafted manually and a good crafter was respected and rare.
    Back then I disliked low level people because they never paid attention to the story and were always asking me how do I get X cross class

    HW: Sadly, this was where the dps above all mentality came in and parsers appeared. Skip soar or disband. Abuse server ticks to skip Nisi. It was hushed, but there was a welcome disrespect of those dps above all mentalities because of incoming damage being very heavy at times and healing that was tricky. Skill in your role mattered. You were expected to be at least competent, but otherwise in most regular groups, you were supposed to have fun. Unfortunately that changed as the patch cycle progressed, SE didn't learn their lesson. Allowing full sized parties to enter below minimum Ilvl was a mistake.
    Oh and you were expected to be fashionable if you were rich enough to afford glamour items.
    Sprouts were good, they paid attention and listened so they could get to hw.

    SB: You were now given stares for playing certain jobs because of what they had been wrecked to. WHM MONK and DRK especially. 3rd party tools became commonplace, sprouts stopped listening because road to 60. in any level 70 duty you were expected to have fun second and play what was good first. SB was a shit expansion and the playerbase skill level also plummeted due to lack of difficulty and lack of engagement.

    SHB: Efficiency is all that matters these days regardless of skill level. Fun is no longer important either to your party or the devs. But the story matters and is awesome.
    Sprouts are divided into two camps. Those that got skips or powered their levels, and those that don't. The former should be treated with contempt. The latter should be taught and thankfully actually listen.
    Everyone's a crafter now, so forget making money. Raiders expect you to have logs and ACT installed. IF you're on ps4 you aren't welcome.
    Luckily everyone does have a good side to them- the fashion game nowadays is on point, and people can and sometimes do judge you for your glamour.
    (1)

  5. #15
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    2015:
    Tank: I will keep you alive at all costs. I am going to over heal you with my cure bombs like there is no tomorrow. If you die; I die.
    DPS: All you care about is math, mas deeps. There's more to the game than just optimization, you know?
    Healer: This isn't a competition to see who can raise faster dude.

    2020:
    Tank: Pull everything! I am disinterested in playing WAR because the axes are too big. Oh! Almost forgot about you, as did my co healer; Here's a heal. What is this 'tank swap' y'all do. So interesting!
    DPS: I'm really sorry. The demand of you guys is no joke. Some of you still piss me off though, but for different reasons now. Like when my drinking bird can do more damage than you. Are you in this farm party to troll?
    Healer: It really might be best I don't say anything here. My thoughts on healers are as divided as their community.

    My thoughts on the general player hasn't changed all that much. Most of us are here to get the most out of our sub fee and cost of the game. I respect everyone, and for the most part get that same respect back in return. It's been that way since I started playing so likewise, my view also has not differed. Most peeps are pretty cool.
    (2)

  6. #16
    Player
    Peace-Division's Avatar
    Join Date
    Jun 2020
    Posts
    48
    Character
    Lewte Bokzez
    World
    Zodiark
    Main Class
    Machinist Lv 80
    Im a current patch cycle gen player so Ive not established any real changes to the player base. I guess the one thing I am aware of is the 3 differences i see , personally, with these mentor players.

    1 - The rare helpful friendly type. Mostly say a greeting and thats all and the dungeon goes well and a GG said at the end. Will say NP if you make a mistake, or maybe throw a mechanics tip your way. I like these types.

    2- The more common silent type that is playing a DPS role and eats almost every boss damage type and need to be revived more than the other sprouts im with , or a healer role just spamming cure 1 or 2 and not much else.

    3- The much more common type I come across is the arrogant mentor. Thinks its poop doesnt stink, is abrupt and rude and more often than not , depending on the role , is the major cause for the bad situations that can arise. Doesn't actually mentor when you ask what went wrong and states over and over that they always do this dungeons this way and that its your doing that the dungeon went south with a frog pull in AV or something else similar.
    Or seem to be the ones that are alt+f4ing MSQ roulette's ( we can check battle chat window pane to see who is receiving and causing boss damage when were stuck in a cut scene,)
    (3)

  7. #17
    Player
    LaylaTsarra's Avatar
    Join Date
    Feb 2014
    Posts
    4,918
    Character
    Y'sira Kurai
    World
    Halicarnassus
    Main Class
    Conjurer Lv 100
    I don't see much difference in game. I don't raid or do extremes for the most part so I can't comment about that community. I will say the forum has changed a lot over the years in my opinion and not for the better.
    (1)

  8. #18
    Player
    Hysterior's Avatar
    Join Date
    Jun 2012
    Location
    Ul'dah
    Posts
    2,439
    Character
    Larek Darkholme
    World
    Gilgamesh
    Main Class
    Sage Lv 100
    I think I have less patience overall, especially with healers / co-healers.

    The "casual" content is much easier than it was before.
    Remember when Titan was a big progression blocker? Healing was better because as a SCH, we had WAY more importance.
    You could not pass Titan without a good SCH, point.
    I liked that sense of responsibility and I needed to know the fight by heart and that was a regular fight, not a raid.
    Healing was tougher and MP management really was a thing.

    Now healing is easy, you can YOLO everything, your skills are overpowered and your mana near limitless.
    I cannot stand seeing AFK healers. I now try to politely encourage healers to DPS, especially in higher level dungeons.
    I don't think you should be at lv80 and not using a single DPS skill.
    (6)

  9. #19
    Player
    Tsaranoga's Avatar
    Join Date
    May 2020
    Posts
    56
    Character
    Tsaranoga Omegon
    World
    Zodiark
    Main Class
    Monk Lv 80
    I played for years simply ignoring everything everyone did or didn't do in dungeons/trials, because the only reason i played was to waste time. Start a new character, play trough the game just to have something to do while i wait for something more interesting. I always played for 2 months max until break.

    The last time i played, i started another new character but this time i decided that i'm going to get all disciple of war/magic to 80 with the preferred world exp bonus, maybe crafting too (turns out it's dull). So i played for 4 months straight and it was like an awakening. I don't want to do all the work for lazy people who simply watch netflix or whatever they are doing instead of playing. So, i simply told them that they suck (a little more explicit than that, of course). That is also why i made this forum account, to state for everyone the obvious. Now that i have done that, i can spew a little less bile all over the place, hopefully.

    Now i have simplified my question to "if the game is too boring to play, why do you keep paying for it?" so far i have gotten no answer.

    And now that i'm here again, i ask all of the people on the forum who watch netflix and leave the job for other people the same question: if the game is too boring to play, why do you keep paying for it?
    I realize that not everyone is lazy or burntout or whatever but when i tried a little to see if anything has changed (no, i did not expect it would) in dungeons i still see mostly people with their friends/FC members covering for them as they do the minimum. All i can guess for the reason is that they REALLY want to keep their house, which means that the seemingly foolish decisions of SE on housing are actually working beautifully. I don't do dungeons anymore for that reason unless it is required, like for the relic quests and daily trial, at least they are usually short.
    (1)

  10. #20
    Player
    Klaleara's Avatar
    Join Date
    May 2020
    Posts
    104
    Character
    Sylveras Wolfedrake
    World
    Jenova
    Main Class
    Black Mage Lv 85
    After coming back and learning the mechanics. I've found something strange. Every time I join a raid, I say...

    "Anyone new, or don't know mechanics around?"

    And I get a weird amount of crap for that. I've been told to shut up a couple times while I'm trying to explain mechanics to someone. Its really weird.

    On one hand, FF14 has some of the friendliest people I know in an MMO (Aside from CoX). On the other, there are people who are weirdly offended by the strangest things.
    (1)

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