Quote Originally Posted by Cig View Post
I think they should strip the healing from both THM and CON and make a third mage class. So it can be more like FFXI with WHM, BLM, and RDM. Why change something that works?
I, for one, would love to have a pure healing class in the game, though that actually can happen now by mixing and matching conj and thaum spells.

I'm more expecting what Grog said will happen, though. Classes can keep their customization, but by equipping certain JSE, can focus more on specific aspects of the class.