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Thread: BLM Raise.

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  1. #1
    Player
    ItMe's Avatar
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    Jun 2020
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    Lumsa Lomsa
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    Iiiiiiiiiiit's Meeeee
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    Sargatanas
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    Arcanist Lv 90
    Quote Originally Posted by Kabooa View Post
    it's [...] a lynchpin on balance, where it is either valued too much and the jobs it is attached to are too weak in other areas, or it is valued too little and you end up with a domineering position held by the job penalized the least.
    Neat.
    So people have options and can decide for themselves what they want. That sounds like healthy game design.

    But in terms of how "the meta" attaches value to things... in TEA recruitment groups RDMs were getting turned away because even though their raises are a great tool for prog no one wanted them instead of the overtuned SMN and BLM.
    Sounds like the way things are, if anything BLM doesn't need more it brings to the table.
    (2)

  2. #2
    Player
    Kabooa's Avatar
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    Jace Ossura
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    Gilgamesh
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    Goldsmith Lv 100
    Quote Originally Posted by ItMe View Post
    Neat.
    So people have options and can decide for themselves what they want. That sounds like healthy game design.
    FF14 is overall tuned well.

    Which is why this one facet sticks out like a nose wart.
    (1)

  3. #3
    Player
    Archwizard's Avatar
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    Archwizard Drake
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    Red Mage Lv 100
    Quote Originally Posted by Kabooa View Post
    FF14 is overall tuned well.
    As long as you ignore the issues that already exist within the sphere of the entire Healing role, you mean? The ones that have been cited multiple times as the reason we haven't seen a new Healing job in five years, in part because the needs for healing and resurrection go down as gearing increases? The ones that make Vercure laughable in the discussion of RDM's party utility?

    Rez access doesn't particularly stick out to me in that regard; the only job that really pays a penalty for it is RDM, considering that SMN is regularly neck-and-neck with BLM while providing rezzes, passive healing, party damage buffs, and high mobility. Discussion of the disparity between RDM and SMN is already overblown in being extended to BLM with this thread, much less every job as you propose.
    There are ways to balance access to rezzes without homogenizing both utility and healing, the latter of which I believe your suggestion would exacerbate.
    (2)
    Last edited by Archwizard; 07-05-2020 at 06:11 PM.

  4. #4
    Player
    Kabooa's Avatar
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    Jace Ossura
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    Quote Originally Posted by Archwizard View Post
    There are ways to balance access to rezzes without homogenizing both utility and healing, the latter of which I believe your suggestion would exacerbate.
    No, my suggestion is pretty fair overall.

    You get rid of it, or you share it and compensate the jobs held back because of it. This is just a high level overview because I'm tired of having this conversation and don't feel like digging up all my old posts on it.

    And yes - FF14 is fairly well tuned, though it has glaring design problems. The two are related but very different parts of the game.
    (0)