Quote Originally Posted by BasicBlake View Post
I'm not sure why people around here seem to think everyone needs a rez.
In its current form, it's a polarizing utility that offers very little room for negotiation, and serves as a lynchpin on balance, where it is either valued too much and the jobs it is attached to are too weak in other areas, or it is valued too little and you end up with a domineering position held by the job penalized the least.

Get rid of it, or share it, or rework how it fits into the overall scheme of the game, because we already see where they have to make compromises in other content areas to account for its presence or absence, such as in Eureka and Deep Dungeon, while also seeing how extreme the differences between jobs have to be to actually make it a choice between whether you bring a raise class or not.