Quote Originally Posted by HyoMinPark View Post
If they weren’t going to allow players to keep their full toolkits when synced down, I would think that redistribution of how skills are acquired would be the best option. It’s something I’ve actually suggested with a job like DNC to combat proc RNG at levels below 72 (pre-Flourish), and I think some jobs could benefit from getting skills earlier.

Content redesign will likely always be completely out of the question. Too much work, and the developers have rarely expressed interest in going back to old content and adjusting the scaling of it.
Pretty much this.

RDM/SAM/DNC did so much damage just because of how well their low level kits were designed.

I would advocate for letting us keep our skills.

1) Tanking is brain dead easy now, throw on tank stance and 123 single target or 12 for aoe

2) DPS damage will ALWAYS be determined by weapon damage which, news flash, gets lowered in synced content.

3) It's synced content. It doesn't really matter if it's killed quickly.