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  1. #1
    Player
    Alice_Chrystal's Avatar
    Join Date
    Jan 2018
    Posts
    31
    Character
    Khovan Malqir
    World
    Shiva
    Main Class
    Black Mage Lv 95
    Quote Originally Posted by HyoMinPark View Post
    I think having the basic skeleton of your toolkit by level 50....
    Personally I would also suggest having the first AoE at level 15 for every class. To have at least one in case of the lowest dungeons. When it comes to your Bard suggestions I absolutly agree with the notion that the songs, all of them, should be available as soon as possible since they are what make the Bard...a Bard The core of every class should be one of the priority when it comes to the progess after receiving your jobcrystal at level 30. I think, from my experience, that dancer is one of the classes that handles it the best at the moment. Even though I think dancepartner should be available at the very least at level 50 since it is one of its core mechanics, as well as i would prefer flourisch pre 70. I generally would prefer less rng. Although I realise that a more controllable approache would result in a couple of nerfs. That would be unavoidable but even though even the dancer offers room for improvement, people like myself, that take great joy in trying to improve in playing their classes would, at least least in my opinion, take much more joy in it, if the results would be more dependent on personal skill than luck. That is something I like about Machinist. The general approach. Even though the class is one off the easiest because of that, predictability and planning could be a blast while playing the dancer! Especially when you would get more opportunities to plan meele combat to add a bit of complexity

    Of course this class is meant to be decently executable on a basic level for new players. But it still would be nice, for every class to be honest, to have higher possible skillcap for those that enjoy min-maxing and putting a lot of effort in a class
    (3)
    Last edited by Alice_Chrystal; 06-26-2020 at 06:31 AM.

  2. #2
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Quote Originally Posted by Alice_Chrystal View Post
    Personally I would also suggest having the first AoE at level 15 for every class. To have at least one in case of the lowest dungeons. When it comes to your Bard suggestions I absolutly agree with the notion that the songs, all of them, should be available as soon as possible since they are what make the Bard...a Bard The core of every class should be one of the priority when it comes to the progess after receiving your jobcrystal at level 30. I think, from my experience, that dancer is one of the classes that handles it the best at the moment. Even though I think dancepartner should be available at the very least at level 50 since it is one of its core mechanics, as well as i would prefer flourisch pre 70. I generally would prefer less rng. Although I realise that a more controllable approache would result in a couple of nerfs. That would be unavoidable but even though even the dancer offers room for improvement, people like myself, that take great joy in trying to improve in playing their classes would, at least least in my opinion, take much more joy in it, if the results would be more dependent on personal skill that luck. That is something I like about Machinist. The general approach. Even though the class is one off the easiest because of that, predictability and planning could be a blast while playing the dancer! Especially when you would get more opportunities to plan meele combat to add a bit of complexity

    Of course this class is meant to be decently executable on a basic level for new players. But it still would be nice, for every class to be honest, to have higher possible skillcap for those that enjoy min-maxing and putting a lot of effort in a class
    Having AOE at 15 is definitely something I agree with. I left it at 18 because it’s not terrible to not have it in Sastasha/Tam-Tara/Copperbell because they are so baby, but I can be behind it being 15 or 18. Either is great. Having it pre-20 before Halatali can be unlocked is a must for me. And this goes for all jobs. Melee DPS learning theirs in the 40s for some (e.g., DRG, NIN) is so dumb.

    For DNC, I was looking at its skills, and I would personally move Closed Position to Level 52 or somewhere around there. I don’t think it’s a good level 60 skill when you consider other 60 capstone skills for other jobs. You have the “skeleton” by 50, and now you learn how to be more supporty (if we were to argue the job starting from a level 1 new-player perspective). Having it at 60 is silly—even though the job starts there, because content does not. I could get behind it being the 50 capstone skill, too, though. Both are wonderful spots for it.

    At level 60, I would make Flourish the capstone. It would really reduce the RNG feel from 60~80, and it feels like a good level 60 skill to have. I get what they were going for by not giving it right away—because I’m sure they were thinking “Don’t wanna overwhelm brand new DNCs“—but level 72 is way too late and inexcusable. Level 62 at the absolute latest. It should be the first thing you learn after unlocking DNC.

    I’d also lower Saber Dance and Esprit management to somewhere between 60~70. If that’s not compromisable, level 72 at the latest, giving DNC an ShB gimmick to get used to. I think level 76 is a bit too late for such an important job gimmick. Devilment would be a better level 80 capstone skill than Improvisation, imo, because it is really good (for both the DNC and their Partner). And Improv needs improvements.
    (1)
    Sage | Astrologian | Dancer

    마지막 날 널 찾아가면
    마지막 밤 기억하길

    Hyomin Park#0055

  3. #3
    Player
    Alice_Chrystal's Avatar
    Join Date
    Jan 2018
    Posts
    31
    Character
    Khovan Malqir
    World
    Shiva
    Main Class
    Black Mage Lv 95
    Quote Originally Posted by HyoMinPark View Post
    Having AOE at 15 is definitely something I agree with. I left it at 18 because it’s not terrible to not have it in Sastasha/Tam-Tara/Copperbell because they are so baby, but I can be behind it being 15 or 18. Either is great. Having it pre-20 before Halatali can be unlocked is a must for me. And this goes for all jobs. Melee DPS learning theirs in the 40s for some (e.g., DRG, NIN) is so dumb.

    For DNC, I was looking at its skills, and I would personally move Closed Position to Level 52 or somewhere around there. I don’t think it’s a good level 60 skill when you consider other 60 capstone skills for other jobs. You have the “skeleton” by 50, and now you learn how to be more supporty (if we were to argue the job starting from a level 1 new-player perspective). Having it at 60 is silly—even though the job starts there, because content does not. I could get behind it being the 50 capstone skill, too, though. Both are wonderful spots for it.

    At level 60, I would make Flourish the capstone. It would really reduce the RNG feel from 60~80, and it feels like a good level 60 skill to have. I get what they were going for by not giving it right away—because I’m sure they were thinking “Don’t wanna overwhelm brand new DNCs“—but level 72 is way too late and inexcusable. Level 62 at the absolute latest. It should be the first thing you learn after unlocking DNC.

    I’d also lower Saber Dance and Esprit management to somewhere between 60~70. If that’s not compromisable, level 72 at the latest, giving DNC an ShB gimmick to get used to. I think level 76 is a bit too late for such an important job gimmick. Devilment would be a better level 80 capstone skill than Improvisation, imo, because it is really good (for both the DNC and their Partner). And Improv needs improvements.
    I guess one of the reasons aside that it might overwhelm new folks is that it might be too strong I get that point since Dancer is very strong at lower levels (even though we are completly in the hands of rng). Maybe they could put flourish on a higher cooldown at level 52 for example and shorten it with a passive at 60, 62. Something like that Or with close position...adding it early but not with the 5 % buff at the start but maybe 2% and upgrading it later.

    These are just examples though not numbers I actually suggest
    (0)