Quote Originally Posted by Mindiori View Post
So basically it's one of few that still has some depth, effort and sense of character and we just can't have that now can we. Yawn. I know! Lets make it as mindnumbing as everything else to appease the carebear signal crew; and all be on our way to a new game, once everything is just one button spamming as it should be. Yey. /s.
I don’t play SMN nearly enough to comment on playstyle, but I will say that I have no complaints about busy jobs. Honestly, I haven’t heard many complaints about current SMN outside of it dealing way too much personal damage for a job that also has utility (see arguments about selfish DPS versus utility DPS). I would never advocate for jobs to be dumbed down—I’ve always advocated for the opposite (like when they removed BRD’s complexity in ShB). I was just addressing the OP’s comment about SMN being “a mess” and what the comments I’ve seen about it being “a mess” have generally been directed towards. But, as I said, I don’t read in-depth, SMN-specific job design posts often. I tend to stick to posts about balance within the DPS role.