Depends on the content too, we got Susano in a trial routlette the other day where all 4 DPS died at once. We got everybody back up quickly, but we had to hard cast 2 of those rezzes and had room, to do it. With the suggested change, we'd have had to wait. But many fights will leave space at moments where you can get away with a hard cast. There have been a few times where I've needed to hard cast a raise, so I'd rather not lose it.

And I don't really see a benefit to the suggested change. We sacrifice the ability to hardcast to reduce our insta-rez from 2 quick button presses to a single button press? And the loss of the different flavours to rez each healer has as OP suggested it being a role skill. And we essentially go from having to wait a minimum of 8 seconds from the last rez to get the next guy up to waiting 30 seconds instead. It doesn't make much sense too as the OP is suggesting it to solve an issue I don't think really exists aside from maybe in a small handful of cases, I am referring to the claim that it breeds bad players who rely on healers getting them up instead of learning (even then, it doesn't even address that, chance are they'd just still do it and wait the extra 22 seconds).