Results -9 to 0 of 43

Threaded View

  1. #14
    Player
    KDSilver's Avatar
    Join Date
    Dec 2015
    Posts
    1,533
    Character
    Shiru Elysia
    World
    Moogle
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Sedalia View Post
    You may have a point that 30 seconds and I toned it down, but on the other side of the spectrum if lowered too much it would be unreasonably too easy. The main thing in here is that I would like to see swift cast used on other things other than just rez which currently at this rate and the way the game is going, there won't be much to swift cast with.
    You never ended up in situation where you had to double raise some party member for mechanics that need everyone alive, don't you?
    With what you're suggesting, it would make backup absolutely impossible. Some may argue "well, don't die before THAT mechanic", and it's true, but we player are human, and mistake can happen (irl stuff happening, mental and physical condition, whatever). So slapping a cooldown on it would just be a big "LOL NOPE" from the game if you're the only one remaining in the party who can raise.

    Besides... swiftcast can be used for other things than raising. And if you don't have it, well, you either have a helpful rdm or your co-healer has it, and last scenario, you just hardcast whenever you can if your swift is on cooldown for a long time.
    I mean, I'm not even talking about dpsing with swift, but I truly had situation (mostly in r24) where i was totally out of healing oGCD and that swiftcast heal save someone i would have to raise instead.

    This is more unhealthy for the game.
    (6)
    Last edited by KDSilver; 06-24-2020 at 02:06 AM.