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  1. #21
    Player
    Klaleara's Avatar
    Join Date
    May 2020
    Posts
    104
    Character
    Sylveras Wolfedrake
    World
    Jenova
    Main Class
    Black Mage Lv 85
    I want a Necromancer more than anything in this game.

    However, this does not appear to be much of a Necromancer at all. I'd call this a Blood Mage as even the OP puts it, over calling it a Necromancer.

    Necromancy has an actual definition, which is dealing with the dead. There is very little (Nothing if you don't want to stretch) dealing with the dead, and those abilities wouldn't even be possible in the majority of boss fights.

    I get where you're going with this, I wouldn't call it Necromancer though. And I'd love to see a healer/dps class come out, as I love unique classes that don't perfectly fit the "Holy trinity" mold.
    (2)

  2. #22
    Player
    Mimilu's Avatar
    Join Date
    Nov 2013
    Posts
    3,990
    Character
    Mimiji Miji
    World
    Exodus
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Stepjam View Post
    I didn't know that white mages had the ability to turn decapitated heads into flying monsters
    To healers, every other partymember is a flying, decapitated head monster. >w>

    On to the actual job idea, here are my thoughts and questions:
    -Blood Pact, Damnation, and Soul Power/Heal are good starting points.
    -Does Pain just take a chunk of HP or does it lower your Maximum HP by 20%? If the former, it's kind of a pointless cost, seeing as you could just heal yourself. If the later, that's okay then. I would stick to the party boosting effect. Being able to lower the Vitality/HP of enemies would be broken or they would make bosses/trials/raids immune to it, making it useless.
    -Soul Reaver doesn't need a healing effect if it's only going to be used near the end of a fight.
    -You might want another way to gain Souls, seeing as the only way you have listed can only be used if an enemy target is at 15% or lower.
    -What abilities does Soul Transfusion activate/light up? Also, with this last expansion, job resources are usually lost when you leave an area/instance, so killing an enemy to activate it before a raid fight probably isn't going to fly.
    (0)
    Last edited by Mimilu; 06-30-2020 at 12:03 AM.

  3. #23
    Player
    Lauront's Avatar
    Join Date
    Jul 2015
    Location
    Amaurot
    Posts
    4,449
    Character
    Tristain Archambeau
    World
    Cerberus
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by TeraRamis View Post
    God I hope not. The last thing this game needs is another 'mage' variant.
    It is due another one, since Blue Mage does not count for the purposes of the job tally - there's 3 caster dps, 3 ranged dps and 3 healers, whilst there are 4 melee dps and 4 tanks. With them just having added a tank and a ranged dps, a caster and a healer seem likely, to me.

    A caster specialising in darkness (and possibly DOTs) would have its own niche.
    (1)
    When the game's story becomes self-aware:


  4. #24
    Player
    Lauront's Avatar
    Join Date
    Jul 2015
    Location
    Amaurot
    Posts
    4,449
    Character
    Tristain Archambeau
    World
    Cerberus
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by BasicBlake View Post
    Wasn't the interview a bit more cut and dry than that? He told an interviewer they had an Eastern Style Onmyoji caster they had worked on but couldn't perfect it, so they pushed it aside for red mage. Then the interviewer asked "Like Oracle?" and Yoshi said yes. I think that is where the community assumed status mage, but that would be a whole new role for the franchise.

    Also Onmyoji isn't somewhat forbidden, it's is full on outlawed. That is why they cross the see to Othard in the one chain of FATES because they hope that with what just happened between Doma and the empire they can get away with their magic while people are otherwise occupied. But like I always say in Geomancer threads, they really are so all over the place in the story and lore for the two counterparts of the Geo/Ony thing that who even knows. Because the whole Geomancer story comes into Ony issues with the blood sacrifice needed for the barrier, and Kyokohu using water to heal while the translation in Swallows Compass talk about Earth being the healing element etc.

    Also their balancing of darkness and light I think was further moved to the new (at the time) red mage (the balancing of black and white mana instead). I do really hope they just merge Ony and Geo to give us the Quake 'Nado combo though.

    In regards to everyone else,
    To get a true "edgy" darkness type class I think the lore and story team would really have to jump through some hoops to implement anything
    Whether it's somewhat or fully outlawed, or it's just a case of being outlawed in some areas but not others (not that any of this matters too much for adding a job), the entry on it in EE2 does point to it being close to thaumaturgy, much as geomancy is with conjury and, in its focus, astromancy. Nonetheless, I don't think that really poses much of a hindrance, since it's always open to them to simply present the practitioners we've seen thus far as less experienced in the arts than the hypothetical trainer.

    Here's the interview, anyhow, and yes, it is rather cut and dry. Still, I'd hope they put aside and preserved concepts from it for future use, if they were good.
    (2)
    Last edited by Lauront; 06-30-2020 at 12:23 AM.
    When the game's story becomes self-aware:


  5. #25
    Player
    BasicBlake's Avatar
    Join Date
    Apr 2020
    Location
    Gridania
    Posts
    504
    Character
    Basic Blake
    World
    Cactuar
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Lauront View Post
    Whether it's somewhat or fully outlawed, or it's just a case of being outlawed in some areas but not others (not that any of this matters too much for adding a job), the entry on it in EE2 does point to it being close to thaumaturgy, much as geomancy is with conjury and, in its focus, astromancy. Nonetheless, I don't think that really poses much of a hindrance, since it's always open to them to simply present the practitioners we've seen thus far as less experienced in the arts than the hypothetical trainer.

    Here's the interview, anyhow, and yes, it is rather cut and dry. Still, I'd hope they put aside and preserved concepts from it for future use, if they were good.
    I have read all of that, yes. It’s still all over the place. The book says nothing about blood sacrifice having to do anything with Geomancer, but with Onmyuji yet the whole 60-70 job quest for Astro revolves around blood sacrifice. The book also states it’s the Onmyuji that deals with “divining” yet all the the fake Geomancer in Kugane are diviners akin to Astrologian. The book also says it’s the Ony that deal with putting spirits into objects, yet Geomancer are known in game for shikigami as well, along with their deity’s trial having you fight waves of them.

    I hope they just combine Ony and Geomancer for an overall eastern caster.

    In addition almost every level 70 weapon on the DoM side is used in Geomancy in some form, so they really just said “Eastern themed? Geomancy”
    (0)
    Last edited by BasicBlake; 06-30-2020 at 02:27 AM.

  6. #26
    Player
    ItMe's Avatar
    Join Date
    Jun 2020
    Location
    Lumsa Lomsa
    Posts
    4,178
    Character
    Iiiiiiiiiiit's Meeeee
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Having a job deal with "the dead" like a necromancer sounds problematic in a worldsetting where death is irreversible and once something enters the lifestream it's just gone.

    Sure, you have the Alchemist lv50 quest where someone brings their wives soul back from the dead, but that was before that lore was in stone.

    You've got Xande "coming back from the dead," but it's not clear if that's what literally happened, they made a good clone and are just hiding the fact he's a clone, or if it wasn't an ascian masquerading as a resurrected Xande.

    Honestly, it's more likely they'd take the shell of what a necromancer is and just have them work with voidlings instead (especially because censorship in China is really finnicky about representations of the dead and 14 wants to keep playing nice with that market).
    And honestly, I'd prefer some kind of void mage over a necromancer. Gimme a job more representative of the lore and the setting.
    (1)

  7. #27
    Player
    Arngrim_Greyashe's Avatar
    Join Date
    Feb 2016
    Posts
    849
    Character
    Grimnir Greywolfe
    World
    Balmung
    Main Class
    Dark Knight Lv 90
    Coincidentally, someone RPing as a Necromancer started talking to my character yesterday. Once they stated that they were a necromancer, things got very tense (as I believe they would, given the lore we have about it). He was told to leave before violence occurred, basically, and he did. I then got an OOC message thanking me for that reaction and that they've gotten many people that seem to be okay with him being a necromancer, which he and I both think shouldn't happen. So that was neat. I know it has nothing to do with adding a necromancer class, but having done that last night and then seeing this thread today, I just felt like sharing.
    (1)

  8. #28
    Player
    BasicBlake's Avatar
    Join Date
    Apr 2020
    Location
    Gridania
    Posts
    504
    Character
    Basic Blake
    World
    Cactuar
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Arngrim_Greyashe View Post
    Coincidentally, someone RPing as a Necromancer started talking to my character yesterday. Once they stated that they were a necromancer, things got very tense (as I believe they would, given the lore we have about it). He was told to leave before violence occurred, basically, and he did. I then got an OOC message thanking me for that reaction and that they've gotten many people that seem to be okay with him being a necromancer, which he and I both think shouldn't happen. So that was neat. I know it has nothing to do with adding a necromancer class, but having done that last night and then seeing this thread today, I just felt like sharing.
    This is exactly how I would think things would go in game. Lore wise the other classes that are being compared to necromancer are just looked down on because of things like calamities caused by the misuse of the job. Black Mage quest has a conjuror coming to terms with not all black mages are destruction hungry etc. That is a huge difference in them making someone that deals with the resurrection of corpses in a hero spotlight.
    (1)

  9. #29
    Player
    Arngrim_Greyashe's Avatar
    Join Date
    Feb 2016
    Posts
    849
    Character
    Grimnir Greywolfe
    World
    Balmung
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by BasicBlake View Post
    This is exactly how I would think things would go in game. Lore wise the other classes that are being compared to necromancer are just looked down on because of things like calamities caused by the misuse of the job. Black Mage quest has a conjuror coming to terms with not all black mages are destruction hungry etc. That is a huge difference in them making someone that deals with the resurrection of corpses in a hero spotlight.
    I agree. There's the whole "desecrating the dead" thing going on that I'm pretty sure isn't kosher in any part of Eorzea. I think Edda and PotD have proven that necromancy is indeed a thing, but it's outlawed and viewed far more harshly than even Black Mage, from what I can tell. Personally, I think Necromancy is pretty fun in games, but I don't see how we could get over several speed bumps and allow it to be played, lore wise. If it happens, then it happens. Although I think something else is more likely to happen first.
    (0)

  10. #30
    Player
    Derio's Avatar
    Join Date
    Jun 2015
    Posts
    3,345
    Character
    Derio Uzumaki
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    Necromancy is a Western based theme. It is highly taboo in eastern talks and philosophy.

    If this was a western based game sure, but its not so highly unlikely necromancy of any kind will be added in the game.

    Besides necromancy healing will be inferior to the other healing methods. Just look at ESO for example with their necromancer.
    (0)

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