I think you are confusing the consistancy I was referencing. But ultimately the understanding was there. So in the end we agreed.You said that in the first part of your post, yes, and I didn't disagree with that.
What I was talking about was when you then veered off into a second statement: "But unlike the pets, since the buff is a constant it becomes irrelevant in the long run, similar to Dragoon's buff." Having potency constancy and thus also being irrelevant in the long run is not unlike pets. They are very much constant. Even more so than Astral Fire since there's no way for bad gameplay to result in the loss of any potency.
I think this is maybe a case of poor grammar resulting in saying something you didn't mean? I.e. without the phrase "but unlike the pets" it just becomes a continuation of your first statement on the buff itself rather than a second statement comparing constancy of Astral Fire buff and pet potencies.
All that said, this difference of buff vs. base potency is still not the main difference between the two. It's that the potency of pet abilities is actually correct, but the output is based off the pet stats and only indirectly off of the character stats.
I like helping people with their Job ideas, it's fun to help them visuallize and create the job they'd like to play most. Plus I make my own too, I'll post them eventually.
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