Maybe an ability thay takes away 1, multiple or all vulnerability stacks from a player, idk what would be the right amount and what kind of cooldown it should have.
(Don't want rescue to be removed though)
Maybe an ability thay takes away 1, multiple or all vulnerability stacks from a player, idk what would be the right amount and what kind of cooldown it should have.
(Don't want rescue to be removed though)
hmm, well if we are replacing an ability that moves another player to my side, is instant cast and has a 120 second recast I want something at least as good... I know, how about an ability that teleports a another player to my side, is instant cast and has a 60 second recast. Yeah that would be perfect. I won't accept anything else.
Seriously. there is nothing wrong with rescue. I have run around 2500 dungeons in the year and a half that i have been playing. Most of those I ether healed or tanked. I have never been trolled with rescue. I have been saved by it and I have saved others with it. Its fine as is.
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