Maybe an ability thay takes away 1, multiple or all vulnerability stacks from a player, idk what would be the right amount and what kind of cooldown it should have.
(Don't want rescue to be removed though)
Maybe an ability thay takes away 1, multiple or all vulnerability stacks from a player, idk what would be the right amount and what kind of cooldown it should have.
(Don't want rescue to be removed though)
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