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  1. #1
    Player
    AncientCrystal's Avatar
    Join Date
    Apr 2015
    Location
    Gridania
    Posts
    231
    Character
    Dawn Solaris
    World
    Gilgamesh
    Main Class
    Warrior Lv 90

    Continuation fix in 6.0?

    You think in 6.0 they could make it to where Continuation combos are all done automatically so the player could drag the bosses easier? It's a big complaint people have about tanking and doing the combos at the same time.

    You probably wouldn't be able to do other actions or at least attack hits until the animation is done...
    (1)

  2. #2
    Player
    BarretOblivion's Avatar
    Join Date
    Jun 2017
    Posts
    428
    Character
    Tamamo Cat
    World
    Hyperion
    Main Class
    Gunbreaker Lv 100
    ...
    Yes, because we need even more dumbing down of the tank class right now. >_>?
    Seriously guys, can we at least keep some kind of skill gap for tanking or way to improve skills at tanking at all in this game?
    (29)

  3. #3
    Player
    Kazzi's Avatar
    Join Date
    Jun 2017
    Posts
    1
    Character
    The World
    World
    Hyperion
    Main Class
    Paladin Lv 80
    Tanking is way too easy now. If anything, it would be best to actually give each tank an actual identity.
    (16)

  4. #4
    Player
    Recon1o6's Avatar
    Join Date
    Sep 2016
    Posts
    1,296
    Character
    Avarnia Corthal
    World
    Adamantoise
    Main Class
    Dragoon Lv 90
    it is not difficult to do both unless its ramuh on e5s, but thats because ramuh is a pain as always
    (4)

  5. #5
    Player
    Khimer's Avatar
    Join Date
    Jan 2017
    Posts
    60
    Character
    Chimer Fateful
    World
    Zodiark
    Main Class
    Gunbreaker Lv 80
    Easy way to fix this is probably to just increase continuation ogcds range to 5y or smthn, that way you can still move the boss and hit it with your ogcds. No need to make gnb play itself.
    (4)
    Last edited by Khimer; 06-03-2020 at 10:15 PM.

  6. #6
    Player
    Lyth's Avatar
    Join Date
    Jul 2015
    Location
    Meracydia
    Posts
    3,882
    Character
    Lythia Norvaine
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    Quote Originally Posted by AncientCrystal View Post
    ...
    If you do this, people will realise that Continuation is just Inner Release. Only critical difference at the moment is that you roll your face across the keyboard instead of smashing your face against a single key.
    (1)

  7. #7
    Player
    AncientCrystal's Avatar
    Join Date
    Apr 2015
    Location
    Gridania
    Posts
    231
    Character
    Dawn Solaris
    World
    Gilgamesh
    Main Class
    Warrior Lv 90
    Quote Originally Posted by BarretOblivion View Post
    ...
    Yes, because we need even more dumbing down of the tank class right now. >_>?
    Seriously guys, can we at least keep some kind of skill gap for tanking or way to improve skills at tanking at all in this game?
    Man you need to chill the hell out. I wasn't trying to make an argument to make the jon easier. It was addressing an opening up a discussion on the constant complaint of tanking while in Continuation.
    (2)

  8. #8
    Player
    AncientCrystal's Avatar
    Join Date
    Apr 2015
    Location
    Gridania
    Posts
    231
    Character
    Dawn Solaris
    World
    Gilgamesh
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Khimer View Post
    Easy way to fix this is probably to just increase continuation ogcds range to 5y or smthn, that way you can still move the boss and hit it with your ogcds. No need to make gnb play itself.
    I like this idea.
    (3)

  9. #9
    Player
    TouchandFeel's Avatar
    Join Date
    Aug 2013
    Posts
    1,834
    Character
    Vespereaux Vaillantes
    World
    Exodus
    Main Class
    Paladin Lv 90
    While I understand the complaint to a point, GNB's Gnashing Fang+Continuation burst range is 3y, which is standard melee range, and is in this matter no different from the other tanks asides from PLD with their burst periods.
    DRK spamming Bloodspiller, Edge and other oGCDs during Delirium require being in the 3y melee range, same with WAR and Inner Release Fell Cleave spam.
    So then what is so different about GNB's burst to warrant a greater range cushion during it over the other tanks?
    (4)

  10. #10
    Player
    BarretOblivion's Avatar
    Join Date
    Jun 2017
    Posts
    428
    Character
    Tamamo Cat
    World
    Hyperion
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by AncientCrystal View Post
    Man you need to chill the hell out. I wasn't trying to make an argument to make the jon easier. It was addressing an opening up a discussion on the constant complaint of tanking while in Continuation.
    This is not a popular complaint at all for GNB and isn't an issue except for players who don't wait a .25 sec interval before moving out of range of the boss to pull. There are far more important issues we should be discussing than such a minor inconvience.
    (3)

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