If you compare suggestion with changes: They adressed healing reduction in a way and gave gnb a higher burst. But many bydesign gameplay elements stayed the same.

The overall mitigation boost makes even PLD look good, while its still a slow job and stuck in animation delay when the burst already ended. Underplayed classes got potency boosts, but Im sure BRD and MCH want a different kit instead. And who in their right mind would play a physical job anyway right now, when mages got a 40% addle that absolutely destroys any bursts. Melees should have Feint in their common actions now on a 30s cooldown to counter it.

And just repost the big rest of this thread for 5.4.