Machinist
Machinist is kind of clunky and weird as a whole. the hypercharge combo just feels clunky, with both Gauss round and ricochet, as the animation cast cause CD clipping. My solution to this would be to remove the ricochet CD reduction from heat blast and add it to auto crossbow. This would give it an aoe combo and single target combo. Also both bio blaster and blank having low range (For a ranged class) and being necessary for burst feels clunky as you would not normally go into melee range to attack. If this is for balance reasons, I would make bio blaster be an OGCD to make up for it. And with Air anchor, drill and heatblast sharing a GCD it just feels hard to grasp what would be an ideal burst phase for this class. With all of those combined MCH just doesn't flow like the other ranged dps classes. They all have some type of combo that flows with silence and a quick 3-4k combo for an execute if they have to finish off. Idk what could be done with this class.