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  1. #41
    Player
    BloodRubyXII's Avatar
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    Nov 2013
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    Völs am Schlern, Italy
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    1,007
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    Owa Owa
    World
    Odin
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    Ninja Lv 100
    Quote Originally Posted by dialectics View Post
    Anyone knows why there is a 24v24v24 mode thats always on duty rotation? It's really frustrating to new players and you learn little to nothing about pvp. please add 8v8 modes.
    We had 8v8v8. It got removed because they want to stick to a 72man map design.
    (1)
    FanGathering Mail Rail London Nov 2019 (✓)
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  2. #42
    Player
    Lucy_Pyre's Avatar
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    Feb 2020
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    342
    Character
    Lucy Pyre
    World
    Faerie
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Waaltar View Post
    One thing that SWTOR has that is different and yet works pretty well is a PVP game mode called Hutt Ball.
    Huttball is and always has been complete absolute garbage, but it's only gotten worse as the game's life cycle has progressed (and consequentially the balance got worse and worse). All it takes is one competent tank and healer to get the ball and, unless the enemy team coordinates together extremely well, you're basically guaranteed to score. It's even more guaranteed if the team that gets the ball gets it picked up by a competent Fury Marauder or Concealment Operative while having a competent tank & healer. So, frankly, I think Huttball is the last thing that XIV should be taking any ideas from. The PvP in this game already has more issues than it can count, let's not bring in garbage ideas from SWTOR of all games to make things even worse.
    (1)

  3. #43
    Player
    OskarXCI's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    359
    Character
    Xevia Vanothy
    World
    Cerberus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by dialectics View Post
    please add 8v8 modes.
    There used to be a Feast 8v8 mode but they removed it since people weren't queuing for it outside of events like GARO.

    The PvP playerbase in FFXIV, if there's no bonus incentive for anything else, will always gravitate towards the queue with the shortest queue times. There's a reason why individual Frontline map queues were locked and put in a map rotation.
    (0)

  4. #44
    Player
    BloodRubyXII's Avatar
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    Nov 2013
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    Völs am Schlern, Italy
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    Owa Owa
    World
    Odin
    Main Class
    Ninja Lv 100
    Quote Originally Posted by OskarXCI View Post
    There used to be a Feast 8v8 mode but they removed it since people weren't queuing for it outside of events like GARO.

    The PvP playerbase in FFXIV, if there's no bonus incentive for anything else, will always gravitate towards the queue with the shortest queue times. There's a reason why individual Frontline map queues were locked and put in a map rotation.
    People did queue for 8v8s, it's just people complained that how can it be called training when it wasn't the slightest bit relatable to the ranked mode. 8v8 map was bigger, more boxes spawned, playstyle in an 8v8 was just totally different and coordination was meaningless etc, also can you imagine 8 people all having access to a single focus countdown quickchat now? Lol.

    In hindsight, we regret it. 8v8 is the kind of small scale pvp mode this game needs right now. We didn't know what we had until it was gone
    (0)
    FanGathering Mail Rail London Nov 2019 (✓)
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  5. #45
    Player
    Oukanna's Avatar
    Join Date
    Jan 2015
    Posts
    25
    Character
    Oukanna Vantanis
    World
    Omega
    Main Class
    White Mage Lv 80
    So far PVP seems dead, i barely get a queue to pop and i can't queue for multiple things. I have recently moved servers to EU from NA and the queues seem the same tbh. There was a time when the queue popped quick when the exp reward was really high but that got nerfed.

    There needs to be better incentives, other MMOS have quite a rich pvp reward system which encourages replay value. Also i don't think its popular enough to keep only doing 72 player matches so they should reduce the game types to much lower.

    I hope SE plan to change pvp to make it more enticing, as i do love PVP in this game but i hardly get to play it.
    (0)
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  6. #46
    Player
    BloodRubyXII's Avatar
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    Nov 2013
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    Völs am Schlern, Italy
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    Owa Owa
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    Odin
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    Ninja Lv 100
    Quote Originally Posted by Oukanna View Post
    So far PVP seems dead, i barely get a queue to pop and i can't queue for multiple things. I have recently moved servers to EU from NA and the queues seem the same tbh. There was a time when the queue popped quick when the exp reward was really high but that got nerfed.

    There needs to be better incentives, other MMOS have quite a rich pvp reward system which encourages replay value. Also i don't think its popular enough to keep only doing 72 player matches so they should reduce the game types to much lower.

    I hope SE plan to change pvp to make it more enticing, as i do love PVP in this game but i hardly get to play it.
    It's not the rewards. People like the glams, people ask where's that mount from and whatnot regularly.

    The problem is PvP, mechanically, absolutely blows and there are a lack of casual small scale modes. The balance doesn't have to be good and the rewards don't have to be amazing - it just has to be fun and for many, it is not enjoyable.
    (0)
    FanGathering Mail Rail London Nov 2019 (✓)
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  7. #47
    Player
    OskarXCI's Avatar
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    Aug 2013
    Location
    Gridania
    Posts
    359
    Character
    Xevia Vanothy
    World
    Cerberus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Oukanna View Post
    So far PVP seems dead, i barely get a queue to pop and i can't queue for multiple things. I have recently moved servers to EU from NA and the queues seem the same tbh. There was a time when the queue popped quick when the exp reward was really high but that got nerfed.

    There needs to be better incentives, other MMOS have quite a rich pvp reward system which encourages replay value. Also i don't think its popular enough to keep only doing 72 player matches so they should reduce the game types to much lower.

    I hope SE plan to change pvp to make it more enticing, as i do love PVP in this game but i hardly get to play it.

    I have no problem getting matches during prime-time.

    The daily queue should remain active through Patch 5.3 and onward. The old maps will be back in rotation and people can continue working on the achievements for those. Not to mention all the potential new players that will be incentivized to join thanks to the ARR revamp and expansion of the Free Trial.
    (0)

  8. #48
    Player
    waterboytkd's Avatar
    Join Date
    Jul 2019
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    86
    Character
    Andrew Waterboytkd
    World
    Cactuar
    Main Class
    Samurai Lv 90
    Quote Originally Posted by BloodRubyXII View Post
    It's not the rewards. People like the glams, people ask where's that mount from and whatnot regularly.

    The problem is PvP, mechanically, absolutely blows and there are a lack of casual small scale modes. The balance doesn't have to be good and the rewards don't have to be amazing - it just has to be fun and for many, it is not enjoyable.
    Highlighted for emphasis. I think this is the biggest failing of the 72-person 24v24v24 game mode. It can be very frustrating, because you can personally do very well, but you still lose because even just 1 team throws the game by picking the wrong 2v1s. And the same can even be said for wins--you won, because another team misplayed! It's not always the case, but wins that you feel were unearned happen enough.

    And it's a shame, because I think the baseline mechanics of PvP in this game are great. No level discrepancies, no stat differences based on gear, streamlined class kits. It just needs better game modes. 8v8, or even 16v16. King of the Hill games are fine, but add in some Assault or Capture the Flag type games, too!
    (0)

  9. #49
    Player
    Mistress_Irika's Avatar
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    Nov 2019
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    Limsa
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    Character
    Ophelia Irika
    World
    Hyperion
    Main Class
    Summoner Lv 100
    I honestly have a whole lot to say after reading the thread. It's a bit bothersome to hold my thoughts in. However, I'll wait until next patch to see how things turn out.
    (0)

  10. #50
    Player
    BloodRubyXII's Avatar
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    Owa Owa
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    Odin
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    Quote Originally Posted by Mistress_Irika View Post
    I honestly have a whole lot to say after reading the thread. It's a bit bothersome to hold my thoughts in. However, I'll wait until next patch to see how things turn out.
    Don't' hold them mate, the most activity in this section the better. I feel a lot better discussing at times even if I feel I'm wasting keystrokes.
    (1)
    FanGathering Mail Rail London Nov 2019 (✓)
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