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  1. #1
    Player
    Oukanna's Avatar
    Join Date
    Jan 2015
    Posts
    25
    Character
    Oukanna Vantanis
    World
    Omega
    Main Class
    White Mage Lv 80
    So far PVP seems dead, i barely get a queue to pop and i can't queue for multiple things. I have recently moved servers to EU from NA and the queues seem the same tbh. There was a time when the queue popped quick when the exp reward was really high but that got nerfed.

    There needs to be better incentives, other MMOS have quite a rich pvp reward system which encourages replay value. Also i don't think its popular enough to keep only doing 72 player matches so they should reduce the game types to much lower.

    I hope SE plan to change pvp to make it more enticing, as i do love PVP in this game but i hardly get to play it.
    (0)
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  2. #2
    Player
    BloodRubyXII's Avatar
    Join Date
    Nov 2013
    Location
    Völs am Schlern, Italy
    Posts
    1,007
    Character
    Owa Owa
    World
    Odin
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Oukanna View Post
    So far PVP seems dead, i barely get a queue to pop and i can't queue for multiple things. I have recently moved servers to EU from NA and the queues seem the same tbh. There was a time when the queue popped quick when the exp reward was really high but that got nerfed.

    There needs to be better incentives, other MMOS have quite a rich pvp reward system which encourages replay value. Also i don't think its popular enough to keep only doing 72 player matches so they should reduce the game types to much lower.

    I hope SE plan to change pvp to make it more enticing, as i do love PVP in this game but i hardly get to play it.
    It's not the rewards. People like the glams, people ask where's that mount from and whatnot regularly.

    The problem is PvP, mechanically, absolutely blows and there are a lack of casual small scale modes. The balance doesn't have to be good and the rewards don't have to be amazing - it just has to be fun and for many, it is not enjoyable.
    (0)
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  3. #3
    Player
    waterboytkd's Avatar
    Join Date
    Jul 2019
    Posts
    86
    Character
    Andrew Waterboytkd
    World
    Cactuar
    Main Class
    Samurai Lv 90
    Quote Originally Posted by BloodRubyXII View Post
    It's not the rewards. People like the glams, people ask where's that mount from and whatnot regularly.

    The problem is PvP, mechanically, absolutely blows and there are a lack of casual small scale modes. The balance doesn't have to be good and the rewards don't have to be amazing - it just has to be fun and for many, it is not enjoyable.
    Highlighted for emphasis. I think this is the biggest failing of the 72-person 24v24v24 game mode. It can be very frustrating, because you can personally do very well, but you still lose because even just 1 team throws the game by picking the wrong 2v1s. And the same can even be said for wins--you won, because another team misplayed! It's not always the case, but wins that you feel were unearned happen enough.

    And it's a shame, because I think the baseline mechanics of PvP in this game are great. No level discrepancies, no stat differences based on gear, streamlined class kits. It just needs better game modes. 8v8, or even 16v16. King of the Hill games are fine, but add in some Assault or Capture the Flag type games, too!
    (0)

  4. #4
    Player
    Mistress_Irika's Avatar
    Join Date
    Nov 2019
    Location
    Limsa
    Posts
    525
    Character
    Ophelia Irika
    World
    Hyperion
    Main Class
    Summoner Lv 100
    I honestly have a whole lot to say after reading the thread. It's a bit bothersome to hold my thoughts in. However, I'll wait until next patch to see how things turn out.
    (0)

  5. #5
    Player
    BloodRubyXII's Avatar
    Join Date
    Nov 2013
    Location
    Völs am Schlern, Italy
    Posts
    1,007
    Character
    Owa Owa
    World
    Odin
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Mistress_Irika View Post
    I honestly have a whole lot to say after reading the thread. It's a bit bothersome to hold my thoughts in. However, I'll wait until next patch to see how things turn out.
    Don't' hold them mate, the most activity in this section the better. I feel a lot better discussing at times even if I feel I'm wasting keystrokes.
    (1)
    FanGathering Mail Rail London Nov 2019 (✓)
    Lavigne#0001
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  6. #6
    Player
    OskarXCI's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    359
    Character
    Xevia Vanothy
    World
    Cerberus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Oukanna View Post
    So far PVP seems dead, i barely get a queue to pop and i can't queue for multiple things. I have recently moved servers to EU from NA and the queues seem the same tbh. There was a time when the queue popped quick when the exp reward was really high but that got nerfed.

    There needs to be better incentives, other MMOS have quite a rich pvp reward system which encourages replay value. Also i don't think its popular enough to keep only doing 72 player matches so they should reduce the game types to much lower.

    I hope SE plan to change pvp to make it more enticing, as i do love PVP in this game but i hardly get to play it.

    I have no problem getting matches during prime-time.

    The daily queue should remain active through Patch 5.3 and onward. The old maps will be back in rotation and people can continue working on the achievements for those. Not to mention all the potential new players that will be incentivized to join thanks to the ARR revamp and expansion of the Free Trial.
    (0)

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