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  1. #1
    Player Goji1639's Avatar
    Join Date
    Jul 2019
    Posts
    1,284
    Character
    Father Gascoigne
    World
    Jenova
    Main Class
    Gunbreaker Lv 80

    Healers who rescue pull tanks into mobs.

    I've honestly never seen rescue used for anything useful; it's always just the healer being obnoxious. I saw it happen to 3 different tanks this week. It's only happened to me once and it really did annoy me.

    I'd honestly like to see that skill removed or adjusted in a way that prevents healers from being able to pull people who aren't interested.

    Assuming that's not going to happen, I've been trying to think about how I should handle it if it ever happened to me again. What I'd like is to let the healer die without wiping the group, but I'm fuzzy on the particulars and only have hypotheticals to work with...

    So, if I get pulled into aggro range am I immediately on the aggro list, or would the mobs simply kill the healer and walk away if I were to quickly lunge back to the original group of enemies without touching anything? Does 1 person in the group pulling automatically put everyone else on the aggro list?
    (22)

  2. #2
    Player
    MirronTulaxia's Avatar
    Join Date
    May 2020
    Location
    Gridania
    Posts
    523
    Character
    Mirron Tulaxia
    World
    Sargatanas
    Main Class
    White Mage Lv 90
    I really dislike Rescue, if just because it's an instant cast and as a healer sometimes I click it on accident. I watched myself yank a tank all the way to me for no reason at all, and while it's only happened the one time I recall it's still something I feel bad about (even if we cleared it fine in the long run). I'm not sure I see much point to it myself.
    (9)

  3. #3
    Player
    SturmChurro's Avatar
    Join Date
    Feb 2017
    Location
    Gridania
    Posts
    7,073
    Character
    Sturm Churro
    World
    Marilith
    Main Class
    White Mage Lv 100
    Quote Originally Posted by MirronTulaxia View Post
    I really dislike Rescue, if just because it's an instant cast and as a healer sometimes I click it on accident. I watched myself yank a tank all the way to me for no reason at all, and while it's only happened the one time I recall it's still something I feel bad about (even if we cleared it fine in the long run). I'm not sure I see much point to it myself.
    I actually find a good amount of proper use for it in things like copied factory, saved a few people..
    (8)
    WHM | RDM | DNC

  4. #4
    Player
    MirronTulaxia's Avatar
    Join Date
    May 2020
    Location
    Gridania
    Posts
    523
    Character
    Mirron Tulaxia
    World
    Sargatanas
    Main Class
    White Mage Lv 90
    Quote Originally Posted by SturmChurro View Post
    I actually find a good amount of proper use for it in things like copied factory, saved a few people..
    There I could see, as it's an Alliance raid and thus lots of possible targets. I have been saved by that before actually. But it still seems like it's kind of a clunky tool with a lot of less useful features for the rare times it's useful. Generally speaking I'd like abilities you have to be more regularly used than once in a blue moon, especially if it's got the potential to be harmful to others. Kind of why I want them to toss Repose and Fluid Aura off the top of my head.
    (0)

  5. #5
    Player
    SturmChurro's Avatar
    Join Date
    Feb 2017
    Location
    Gridania
    Posts
    7,073
    Character
    Sturm Churro
    World
    Marilith
    Main Class
    White Mage Lv 100
    Quote Originally Posted by MirronTulaxia View Post
    There I could see, as it's an Alliance raid and thus lots of possible targets. I have been saved by that before actually. But it still seems like it's kind of a clunky tool with a lot of less useful features for the rare times it's useful. Generally speaking I'd like abilities you have to be more regularly used than once in a blue moon, especially if it's got the potential to be harmful to others. Kind of why I want them to toss Repose and Fluid Aura off the top of my head.
    I don't really get much use out of it general content, the mechanics don't really hit hard enough to bother saving some sprout in a dungeon. Raids they have a use, but I don't really see the purpose of removing the skill, because someone is force pulling a slow tank to mobs. In SWTOR I had a lot more use out of the skill in PvP.

    I can't believe that this is apparently so prevalent, literally before yesterday I had never heard of this happening before.

    Quote Originally Posted by Goji1639 View Post
    What little purpose Rescue actually serves could easily be served without the mechanic that promotes abuse and harassment. There's no reason to let healers take control of other peoples characters and place them wherever they feel like. Turn it into a barrier and it won't continue to be a problem.
    It's a tool, it doesn't promote "abuse and harassment", and it has a fairly long CD. Even with it gone If a healer (or dps) runs ahead those adds are pulled anyway..
    (7)
    Last edited by SturmChurro; 06-15-2020 at 12:34 PM.
    WHM | RDM | DNC

  6. #6
    Player
    Lauront's Avatar
    Join Date
    Jul 2015
    Location
    Amaurot
    Posts
    4,449
    Character
    Tristain Archambeau
    World
    Cerberus
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by MirronTulaxia View Post
    I really dislike Rescue, if just because it's an instant cast and as a healer sometimes I click it on accident. I watched myself yank a tank all the way to me for no reason at all, and while it's only happened the one time I recall it's still something I feel bad about (even if we cleared it fine in the long run). I'm not sure I see much point to it myself.
    I dislike it too, as a BLM. There's been a few occasions now where I've had a healer use it on me mid-cast thus messing up my flow, for a mechanic I was going to AM out of, with my mouse cursor already hovering over my "escape route"... nevermind the ones standing in the bad, pulling me into it so I can enjoy the experience side by side them. The only time I like it is in PVP, if you find one who's taken it.
    (1)
    When the game's story becomes self-aware:


  7. #7
    Player
    StriderShinryu's Avatar
    Join Date
    Sep 2015
    Location
    Coeurl
    Posts
    1,298
    Character
    Alexalea Snowsong
    World
    Coeurl
    Main Class
    Red Mage Lv 90
    It's a strange skill. Conceptually I can absolutely see it's intended use but I just don't really see much of a practical use. The few times I've had it used on me it's caused more confusion than anything else even when I'm guessing it was used with good intent.. and I've never had it blatantly used with bad intent but I can see how that would be even worse.
    (4)

  8. #8
    Player Goji1639's Avatar
    Join Date
    Jul 2019
    Posts
    1,284
    Character
    Father Gascoigne
    World
    Jenova
    Main Class
    Gunbreaker Lv 80
    The intention notwithstanding, the execution of that ability is horrible. It's a troll button.

    I understand that healers get bored and want stuff to do, so changing the ability might be preferable to removing it. Just turn it into a long CD single target barrier healers can cast on the party. That maintains the general intention while removing the terribly thought out, OBVIOUSLY exploitable mechanic.
    (7)

  9. #9
    Player
    TyrTry's Avatar
    Join Date
    Oct 2017
    Posts
    268
    Character
    Tyr Gowind
    World
    Diabolos
    Main Class
    Paladin Lv 80
    Simply ask them not to do that again.

    It's rude. They simply could have asked "can you pull more?"

    If they continue, either ask again, put in a vote kick, or leave. The healer does not control the speed; the team does.
    (16)

  10. #10
    Player KayRadley's Avatar
    Join Date
    Jan 2015
    Posts
    434
    Character
    Kay Radley
    World
    Mateus
    Main Class
    Monk Lv 90
    Quote Originally Posted by TyrTry View Post
    Simply ask them not to do that again.

    It's rude. They simply could have asked "can you pull more?"

    If they continue, either ask again, put in a vote kick, or leave. The healer does not control the speed; the team does.
    If all else fails, Shirk them.
    (0)

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