I do like a lot of this, especially Verwater/blizzard, the way they interact with Moulinet, and Balestra in particular.
However, it does concern me that this is adding a load of additional offensive abilities, and my hotbars are full enough as it is!
I would suggest, that Verwater/blizzard are a upgrade to Contre Sizte and replace it at level 82, but the one that is available is whichever mana is currently the lowest.
This shouldn't be too big a problem because the use of Verwater/blizzard would be via weaving, and Contre Sixte would merely be an occasional thing you double weave in there anyway. Also losing the choice between water or blizzard shouldn't be too big a deal because it already commits you to either an aero or thunder spell upon use of it anyway. As a bonus... the icon remains the same colour, more or less!
Edit: I read further down and found out you already considered this! Well, combining water and blizzard at least.
And you bring up the valid issue of what would happen if your mana was even.
Another solution could be to make Verwater/blizzard into the 'AoE with drop off' kind of skill, so 400 potency to first target and 50% potency to all remaining targets.
This could allow them to replace both Fleche and Contre sixte as they could be used equally for single target or AoE, but their potencies would likely make them more suited to AoE in regular rotation, and have a more limited use in the single target rotation, which I admit I haven't fully worked out yet the implication of this in the single target rotation, it could well be too big a buff.
[Edit2: They could have an effect like "increases black/white mana by 7, + 5 for each additional target struck, up to a maximum of two additional targets" which would lower the mana increase to something more fitting for the single target rotation]
The loss of Fleche and Contre Sixte I think is more than made up with by the additional melee skills, plus these were never strictly melee skills anyway, even if they used aethereal swords in their animations.
In either case, this results in saving not just one but two skill slots.
Reply With Quote

