Quote Originally Posted by DrWho2010 View Post
good luck with a major game company opening their books for lil ol you. you can throw money at the game but it still would require people of sufficient caliber to be hired. they've stated that finding people that can do such tasks are very hard to find.
No need to act so condescending with your reply.

I do understand that it's difficult to find amazing talents but it does get a bit disappointing when we had amazing talents like Hiroshi Takai, Kazutoyo Maehiro, Mitsutoshi Gondai, and Kazuya Takahashi step down to less significant roles but not hire enough to fill in the gap.

Thankfully, Natsuko Ishikawa and Yusuke Mogi have stepped up from their previous roles to maintain and even improve the quality of the game. Nonetheless, I do believe that additional hires can help ease their workload even if just a little bit and allow them to focus on improving the quality of their work.

I'm probably just being wishful at this point but I'd really like it if a bit more of Square Enix's resources can be put into this game.

Quote Originally Posted by Enla View Post
We've confirmed via live letter in the past that the Mogstation profits are the only profits that 100% go back into the game. So, yes, you can make the logical assumption that a good chunk of the rest of the funds is being used for other SE projects or even to help with basic things like employee payroll.
Thanks for the reply. I didn't know that this has been addressed before. It's just a bit frustrating that the success of Shadowbringers didn't translate to a huge overall improvement in updates.

But in hindsight, I do think I'm sounding unreasonably impatient (possibly due to quarantine boredom). I'm gonna sound hopeful and optimistic here, but I'm still holding out hope that the success of Shadowbringers mean that more resources are being put on the next expansion especially since they plan content way ahead of time. Thinking about it now, the Shadowbringers patches were very likely already planned before the expansion even came out.