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  1. #1
    Player
    VictorTheed's Avatar
    Join Date
    Mar 2015
    Posts
    845
    Character
    Victor Theed
    World
    Goblin
    Main Class
    Miner Lv 90

    Do u think jobs will get new skills in 6.0

    Most of the jobs already feel complete, thier could be improvements here and there like monk getting a ranged attack move like the other melee have or Astro getting another mp gainer like the one whm has, but imo alot of em feel pretty complete.

    I know every expansion so far we've got new moves, so in 6.0, I wonder if the trend will continue, not continue or something else be done.
    (0)

  2. #2
    Player
    MaethusXion's Avatar
    Join Date
    Jun 2012
    Location
    Limsa Lominsa
    Posts
    905
    Character
    Makoto Edakumi
    World
    Midgardsormr
    Main Class
    Paladin Lv 80
    90% chance of new skills, either by brand new ones or by upgrade talents. Personally I'd prefer the latter...
    (12)

  3. #3
    Player
    Flay_wind's Avatar
    Join Date
    Jul 2019
    Posts
    404
    Character
    Lily D'kryl
    World
    Shiva
    Main Class
    Dark Knight Lv 97
    I think we'll get a few more potency upgrades and traits with a capstone skill of some sort.
    (0)
    Sometimes rumors are just... rumors.

  4. #4
    Player
    PondHollow's Avatar
    Join Date
    Mar 2016
    Posts
    313
    Character
    Pond Hollow
    World
    Ultros
    Main Class
    Warrior Lv 90
    Quote Originally Posted by VictorTheed View Post
    Most of the jobs already feel complete, thier could be improvements here and there like monk getting a ranged attack move like the other melee have or Astro getting another mp gainer like the one whm has, but imo alot of em feel pretty complete.
    Lmao we are apparently playing different games. The battle system in Shadowbringers is beyond unfortunate, I would love them to nuke the entire thing.

    Though, to be fair, that is what Shadowbringers did, and here we are with this boring mess.
    (20)
    Last edited by PondHollow; 06-03-2020 at 09:25 PM.
    Perfection is an unattainable ideal. 'Tis the paradox of the immaculate carrot. - Cookingway

  5. #5
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    I'd be happier with maybe just one new skill per job and a couple of traits that upgrade/change some other skills.
    But chances are they'll add 3-4 new skills per job and strip out a couple of old ones while they're at it.
    (7)

  6. #6
    Player
    Anatha's Avatar
    Join Date
    Aug 2013
    Posts
    238
    Character
    Ana Nuann
    World
    Jenova
    Main Class
    Summoner Lv 95
    Likely we will get the straight "upgrades skill to better skill" sort.

    Any actually new buttons would necessitate getting rid of an existing one.
    (1)

  7. #7
    Player
    Feronar's Avatar
    Join Date
    Apr 2019
    Posts
    314
    Character
    Feronar Bloodfang
    World
    Kraken
    Main Class
    Viper Lv 100
    I would like them to get rid of all (Or at least most of) the 1 2 3 combos. They are such a cheap, lazy, tacky, low-effort way to add more buttons and give the illusion of class complexity.
    (1)

  8. #8
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Feronar View Post
    I would like them to get rid of all (Or at least most of) the 1 2 3 combos. They are such a cheap, lazy, tacky, low-effort way to add more buttons and give the illusion of class complexity.
    What would you replace them with?
    (10)

  9. #9
    Player
    Flay_wind's Avatar
    Join Date
    Jul 2019
    Posts
    404
    Character
    Lily D'kryl
    World
    Shiva
    Main Class
    Dark Knight Lv 97
    Quote Originally Posted by Feronar View Post
    I would like them to get rid of all (Or at least most of) the 1 2 3 combos. They are such a cheap, lazy, tacky, low-effort way to add more buttons and give the illusion of class complexity.
    And how would that make things better exactly? So, every melee job is reduced to a few buttons similar to healers or what?
    (7)
    Sometimes rumors are just... rumors.

  10. #10
    Player
    Recon1o6's Avatar
    Join Date
    Sep 2016
    Posts
    1,296
    Character
    Avarnia Corthal
    World
    Adamantoise
    Main Class
    Dragoon Lv 90
    I don't believe we will get new skills, instead I strongly though sadly suspect what we will get is unfortunately old skills that should never have been removed readded under a different guise with a tweak here and there.
    Bunshin is just duality upgraded to 5 stacks and requiring gauge, Temperance is just a pretty largesse with a damage reduction upgrade to justify it being a capstone. Nastrond is identical to the original level 50 capstone dragonfire dive just locked behind life of the dragon, but still retaining the recovery lag from launch.

    The SHB skill gutting and lack of feedback acknowledgement, plus them now removing skills from patch notes means that they are now hiding things because they are either afraid or just don't give a damn or more than likely, both.
    (5)

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