This plus your post before it is where the fun is at.
Morticous - Senior admin of.... well of nothing. (cool picture here)
Gobs make me bawwwwww
Bring Quality Notorious Monsters to FFXIV!
http://forum.square-enix.com/ffxiv/threads/40738-Highly-Notorious-Monstersz
@OP:
I did. See this thread from the General Discussion of that other Final Fantasy MMO. Keep your WoW knock-off. I'm going back to real gaming.
My signature is edible. Go ahead, try some.
There are alot of things they could incorporate from XI - but I'd still like to see them take a more original route with XIV.
I'm not opposed to anything Pre Abyssea content wise appearing in XIV, I kind of agree with the OP though - if you want a straight copy and paste of content from XI then you really should have stuck with it - but it's not gotten any better at 99 and I doubt unless they have a radical overhaul and stop spoon feeding people then it's not goin to get any better, I left XI because it got boring, XIV is actually headed in a nice direction now, it doesn't need to be tarred with some of the same stigma sorrounding XI
Last edited by Lollerblades; 04-10-2012 at 06:12 AM.
Some of the default jobs of XIV just, well, don't flow. Id rather see THM and CNJ combined into a Scholar type, with full elemental contraol and shift to healing modes. THen keep pure whm Blms. THen possibly brign back Green Mage.
Honestly let Yoshi-P do what he wants to. He doesn't need us to tell him which feature to take from which game. I think that by now he proved himself and showed well enough that he knows what he is doing. When he needs our opinion he just makes a poll and even then polls are needed only when the team can't decide between the options they themselves came up with.
We can cry as much as we want about making this XI-2 or WOW-2, it won't change a thing. Also they have their 2.0 plan already layed out and it is not because they haven't revealed it all to us that we must think that they need us to tell them which features need to be in 2.0.
Not just him... there are people likeHonestly let Yoshi-P do what he wants to. He doesn't need us to tell him which feature to take from which game. I think that by now he proved himself and showed well enough that he knows what he is doing. When he needs our opinion he just makes a poll and even then polls are needed only when the team can't decide between the options they themselves came up with.
We can cry as much as we want about making this XI-2 or WOW-2, it won't change a thing. Also they have their 2.0 plan already layed out and it is not because they haven't revealed it all to us that we must think that they need us to tell them which features need to be in 2.0.
Lead Concept Artist Akihiko Yoshida... who's been doing character designs since the Squaresoft SNES days..., all the tactics games... FFXII
Yaeko Sato, who worked on the stories for VIII and XII...
Hiroshi Minagawa is doing the UI... Which is what he did in tactics and XII
Nobuaki Komoto is the lead designer... and guess what he did from 2003 to 2008... Direct the "Golden Years" of FFXI...
Even Yoshi-P's assistant director Shintaro Tamai did the motion and animation stuff for IX, X and Kingdom hearts...
And my favorite member of the staff (Well, tied with Nobuo Uematsu, of course), a man who is up there with the likes of Hironobu Sakaguchi, Hiromichi Tanaka and Koichi Ishii (or as I call them, the original 3)... a man responsible for Attack Time Bar (ATB) first introduced in FFIV.... He did FFIV, FFV ... He directed Chrono trigger and gave us dual-techs (Can you say "Napalm"). He is the man responsible for Wings of the Goddess in FFXI... none other than Akihiko Matsui.
And he is the LEAD BATTLE DESIGNER
This battle system gets beat down so bad by lag... and that man has still made it something special... I can't imagine how much of a challenge it would be to work on the battle system knowing you cant do anything about the lag.
At 2.0 when lag is greatly reduced (I know, I know, fingers crossed), we're fighting with Chocobo's and using battle regimen... I get choked up just thinking about how incredible things will be...
My point is... the developers are a nice mix of people who worked on FFXI and people who had nothing to do with it...
There are people who worked on earlier titles, and people who've never worked on a Final Fantasy title at all....
So the ideas will inevitably come from everywhere... which is good...
With such a well rounded team... Maybe we can learn to compromise... or at the very least, come into this with open minds...
"If you want FF XI , then PLAY FF XI!"
You could have just left it at that and just said title^, that sums up about everything I'm thinking towards people that are trying to transform this into an XI clone.
yeah because having what weve got in FFXIV is better, End Game Garbage.
Morticous - Senior admin of.... well of nothing. (cool picture here)
If you want me to be honest, neither XI nor XIV endgame was fun in the least. What was fun in XI were the missions, ie CoP, WoTG, ToAU. End game was completely boring and uneventful, and at many times frustrating. While I'll probably get flamed for saying this, alot of WoWs raid bosses were fun as hell to fight and the voice acting added on to it. But yeah, that's just my 2 cent in that regard. I can say without a doubt though, I don't want any XI mixed into my XIV. Maybe a mailbox though, that'd be nice after a f*cking year.![]()
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