Quote Originally Posted by SomeRandomHuman View Post
There was also zero need for them to re-work tank stances but they did it anyway?

Regardless. I have enough space on my set-ups as a controller user. I just dislike the needless button cluttering and, as mentioned prior, it'd be nice if they were to give us more actions within their general button numbers they like to keep to.
this is also sort of my stance--the devs have made it very clear that there's a soft action limit due to controller support (even after expanding with the WXHB and the secondary toggles).
with them repeatedly complaining about action limits leading up to ShB and then doing an entire combat rework that kneecapped several classes outright (swathes of AST's entire class quest and card lore are straight up lies now, MCH goes on about skills that don't exist anymore, two of the three healers lost their downtime activity entirely rather than granting the third something, DRK is now just WAR-with-OGCDs) and ruined the leveling experience of many others (every class is on a slow drip-feed, and some don't get a basic toolkit for a damn long time) to try and fit that action limit across 80 levels of a class, i don't see things going well if they don't change something up, since they're gonna have to do yet another gutting/rework to classes across the board to spread the same number of buttons even thinner over 90 levels.

one potential option is collapsing some skills where appropriate to save space, another might be finding some way to expand the action limit (more sub-bars for XHB or tools to swap between bars more easily?) and so on, but something's gotta change or the annoyances we have now are only gonna get worse, as well as saddling the devs with even more work with having to revamp the combat system every 2 years until the game goes to maintenance mode.