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  1. #101
    Player
    Bright-Flower's Avatar
    Join Date
    Jul 2018
    Posts
    2,828
    Character
    Nyr Ardyne
    World
    Balmung
    Main Class
    Paladin Lv 100
    I wouldn't mind it if t hey merged combos into one button. At least the strictly linear ones, I get why monk for example it wouldn't work because they don't have traditional combos plus perfect balance lets thim hit any of their weaponskills.

    I can kind of see why some people wouldn't like it, but for me hitting 123 in a strict order isn't really any more engaging than 111 to do the same thing when there's really no thought going into what I'm going to press after 1 anyway.
    (2)

  2. #102
    Player
    Morningstar1337's Avatar
    Join Date
    Jun 2014
    Location
    Ul'Dah
    Posts
    3,492
    Character
    Aurora Aura
    World
    Exodus
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Limonia View Post
    I did not ask to merge combos into one button, and I know a lot of people dislike the idea of it. I asked to combine things like Ley Lines + Between the Lines or Jump + Mirage Dive into one button. It has been asked for here and there, but I haven't found a more extensive discussion about it yet.

    I mean it still is the same principle, so I'm not surprised the topic would drift into it, or even if there was opposition to mergeing abilities, hell I wouden't be surprised if there were arguments for separating Horoscope Helios, Detonate Wildfire and Stellar Explosion into separate buttons (and having a reasonable or semi-reasonable argument for it like fat-fingering the aforementioned and causing them to to be used too early)
    (0)
    Last edited by Morningstar1337; 06-16-2020 at 02:31 AM.

  3. #103
    Player
    GrimGale's Avatar
    Join Date
    Sep 2013
    Posts
    1,110
    Character
    Grim Gaelasch
    World
    Moogle
    Main Class
    Scholar Lv 100
    Merging combos and certain actions could aleviate the button bloat SE keeps using as an excuse to limit the variety of skills that we get.

    I am all in favour of combining 1,2,3 combos into one button as long as we get unique and interesting skills/mechanics in exchange.
    (2)

  4. #104
    Player
    SpiralMask's Avatar
    Join Date
    Dec 2016
    Posts
    444
    Character
    Aubrenard Sondraix
    World
    Balmung
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Bright-Flower View Post
    I wouldn't mind it if t hey merged combos into one button. At least the strictly linear ones, I get why monk for example it wouldn't work because they don't have traditional combos plus perfect balance lets thim hit any of their weaponskills.

    I can kind of see why some people wouldn't like it, but for me hitting 123 in a strict order isn't really any more engaging than 111 to do the same thing when there's really no thought going into what I'm going to press after 1 anyway.
    DRG is in a similar boat iirc since they need both branches for their fancy starter attack
    (0)

  5. #105
    Player
    Ultimatecalibur's Avatar
    Join Date
    Jan 2014
    Posts
    2,737
    Character
    Kakita Ucalibur
    World
    Siren
    Main Class
    Paladin Lv 86
    Quote Originally Posted by SpiralMask View Post
    DRG is in a similar boat iirc since they need both branches for their fancy starter attack
    ??? True Thrust/Raiden Thrust -> Vorpal Thrust -> Full Thrust would be one combo button, Disembowel -> Chaos Thrust would be a second combo button and Fang and Claw and Wheeling Thrust would be their own buttons. The rotation would end up something like this: 1-2-2-3-4-1-1-1-4-3 compared to the current 1-2-3-4-5-1-6-7-5-4.
    (0)

  6. #106
    Player
    SomeRandomHuman's Avatar
    Join Date
    Apr 2014
    Posts
    778
    Character
    Tabi Fox
    World
    Mateus
    Main Class
    Scholar Lv 100
    Quote Originally Posted by SpiralMask View Post
    DRG is in a similar boat iirc since they need both branches for their fancy starter attack
    Nope. You can collapse the true thrust combo into one since raiden thrust replaces true thrust on proc. The collapse disembowel and chaos thrust into one. Then Honestly you could probably get fang & claw and wheeling thrust to their collapsed combos respectively. They're unusable without their procs anyway.
    (0)

  7. #107
    Player
    Esmoire's Avatar
    Join Date
    Dec 2018
    Location
    Gold Saucer
    Posts
    1,123
    Character
    Mei Coincounter
    World
    Ultros
    Main Class
    Goldsmith Lv 100
    Even if they don't do compound combo buttons for PvE, I do think this conversation has been fruitful and in general I respect the ideas on either side. On the topic of combined buttons, WAR has historically been managed well, having actions changing based on stance in Stormblood, and evolving with the next expansion. For all the problems people have with the job, I do think it would have been silly to have Inner Chaos on its own button. Similarly, RDM was pretty elegant, and I'd be pretty annoyed if Scorch was on its own button.

    All in all it's been good and I look forward to seeing where the next expansion goes. I am in favour of compound buttons though I will concede that they are not needed. That said, jobs like PLD have a lot of room for improvement. Also, I kind of like what PvP did with putting MCH's Hypercharge stuff on existing keys.
    (0)

  8. #108
    Player
    Bright-Flower's Avatar
    Join Date
    Jul 2018
    Posts
    2,828
    Character
    Nyr Ardyne
    World
    Balmung
    Main Class
    Paladin Lv 100
    Quote Originally Posted by SpiralMask View Post
    DRG is in a similar boat iirc since they need both branches for their fancy starter attack
    Not necessarily, just have two buttons. One for the dot combo one for the pure damage combo. PVP combos work the same way even when more than one chain has the same starting ability IIRC. Though I was thinking more jobs like ninja and paladin, I forgot about dragoon's longer combos.
    (0)

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