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  1. #51
    Player
    Dfess's Avatar
    Join Date
    Sep 2018
    Location
    New Gridania
    Posts
    181
    Character
    Kair Kindheart
    World
    Jenova
    Main Class
    Bard Lv 80
    Quote Originally Posted by Nezerius View Post
    OP compares XIV's time required to reach endgame to the time needed to reach max level in WoW, but then fails to include the amount of time required to get a single character somewhat endgame-ready in the current version of WoW.

    This includes:
    • Obtaining & ranking up the Legendary cloak
    • Obtaining enough gear with decent Corruptions, or farming enough Echoes of Nya'lotha to purchase them (if the right ones are available)
    • Obtaining good essences, and getting them to rank 3
    This is something that could keep you busy for probably a month, considering the Corruptions sold by the vendor are on a rotation.

    In comparison, XIV is much more frontloaded in its time spent, where you do the MSQ on a single character. However, upon reaching endgame, there's very little to do to get a job endgame-ready. All you'd have to do is get the most recent crafted gear (usually cheap, due to how easy crafting is) or the uncapped tomestone gear.

    And since one can level every single job on a single character, there's no reason to go through the MSQ multiple times. Leveling alt jobs is also faster, due to the 100% increased exp armory bonus (50% from 70-80).

    I'd also like to see OP's leveling speeds in WoW. "I can level to max in like 4 hours. Less if I really focus." puts you at a world record speed in current WoW. This excludes the 1-50 run done in the Shadowlands Alpha, with a 3h 56m 25s /played, as leveling speed has not yet been tuned in the Alpha.
    Did you take into consideration the EXP buff going on right now in wow until the next expansion drops? You have rested exp, 100% bonus exp and if you're a monk 50% monk exp plus heirlooms?
    (0)
    Last edited by Dfess; 06-10-2020 at 07:49 AM.

  2. #52
    Player
    Dfess's Avatar
    Join Date
    Sep 2018
    Location
    New Gridania
    Posts
    181
    Character
    Kair Kindheart
    World
    Jenova
    Main Class
    Bard Lv 80
    Quote Originally Posted by Jojoya View Post
    Except "just buy a story skip" solves your problem. What you want exists. You don't want to have to pay for it.

    XP boosts for a new character won't help when access to content is still gated by MSQ progress. The story skip would still be needed if your goal was to jump into end game as fast as possible. If you're talking about XP boosts for leveling alt jobs, we've already got plenty of XP boosts available.

    You need to accept that FFXIV has a different game philosophy than WoW does for all that both are MMORPGs. WoW is all about level cap content so it doesn't matter if you rush to level cap in 4 hours. FFXIV is about the journey through the story, which includes the development of your character, so trying to level up in 4 hours means you miss most of the game. The journey itself effectively is the end game. The level cap content is just additional filler until the journey is ready to continue.

    As for new players being unwilling to pay to skip the story, you don't know people very well. New players do it frequently because they think end game is the only thing that matters. Most realize just how much they missed out on by skipping and end up going back to make a new character to experience the game as intended.


    FFXIV isn't holding itself back. It's being true to what it's designed to be - a game about the story.

    It's part of why many of us who used to play WoW (and I played it from 2007 to close to end of Legion) are much happier here than we were in what WoW became.

    Don't expect this game's design to change to suit what you want because it's not going to. if you can't appreciate a game that's about the story and not level cap, find a game to play that revolves around level cap instead.
    Except you're wrong. The story isn't the pull for this game. The title is. Also, I accept that FFXIV is what it is but, it needs to change. What they have now is not sustainable in the market we have today. The only people who will continue playing are whales and hardcore fans. No new player is going to drop $60 on a game and then another $60 when they find out the game is locked behind a massive story. My friends quit because they couldn't jump into dungeons right away. Sure they are just a few people but they are the average mmo players. People like that don't stick around if they can't do what they want to do and are told they have to do it this way unless they are a massive fan of the franchise already.
    (1)

  3. #53
    Player
    Stepjam's Avatar
    Join Date
    Jul 2019
    Posts
    1,203
    Character
    Gabriel Morgan
    World
    Adamantoise
    Main Class
    Dark Knight Lv 100
    The exp is already such that a fresh character can hit 80 on a single class almost without needing to do a single extra dungeon or roulette, and will definitely do so without any level up walls if they do roulettes every day with MSQ experience. I think the exp situation is just fine, only thing I'd say is maybe beef up the ARR beast tribes just a bit, because your leveling options are pretty scant pre-50 unless you just wanna PotD all day.

    And it's a Final Fantasy, the story is important. If you don't care about the story, unironically go play another MMO. I understand that it can be daunting starting out, but the story is kinda the core of the entire experience. And you can skip it if you don't mind paying a bit extra. The game has issues that could use fixing, I'm not saying it's perfect. But aside from ARR's length (which is getting help next month), I don't think the story is one of them right now.
    (3)

  4. #54
    Player
    Morningstar1337's Avatar
    Join Date
    Jun 2014
    Location
    Ul'Dah
    Posts
    3,492
    Character
    Aurora Aura
    World
    Exodus
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Yue_Amariyo View Post
    I actually had this exact experience once in ff11. Abyssea just dropped and people dropped the group/ camp play style and doing story as you go to leech to cap and solo the story. I didnt want to play like that, but the meta was leech to cap... solo story. When i tried joining LS to find ppl to play with i was told leech to cap/ solo story.
    Kinda a weird tangent, but I never did know how "Abyssea" was pronounced or rather if its supposed to be a portmanteau of Abyss and Sea
    (0)

  5. #55
    Player Reap00's Avatar
    Join Date
    Aug 2013
    Posts
    998
    Character
    Riamara Skye
    World
    Marilith
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Dfess View Post
    Except you're wrong. The story isn't the pull for this game. The title is. Also, I accept that FFXIV is what it is but, it needs to change. What they have now is not sustainable in the market we have today. The only people who will continue playing are whales and hardcore fans. No new player is going to drop $60 on a game and then another $60 when they find out the game is locked behind a massive story. My friends quit because they couldn't jump into dungeons right away. Sure they are just a few people but they are the average mmo players. People like that don't stick around if they can't do what they want to do and are told they have to do it this way unless they are a massive fan of the franchise already.
    It isn't sustainable? Wha? Do you realize the game has been around for 7+ years and with the drop of Shadowbringers had more active subs than it ever had. The story IS the pull for this game for more people than not.
    (10)

  6. #56
    Player
    Nezerius's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    1,711
    Character
    Rintha Elenah
    World
    Balmung
    Main Class
    Lancer Lv 90
    Quote Originally Posted by Dfess View Post
    Did you take into consideration the EXP buff going on right now in wow until the next expansion drops? You have rested exp, 100% bonus exp and if you're a monk 50% monk exp plus heirlooms?
    The player who managed to do 1-50 in 3h 56m 25s /played in the Shadowlands Alpha, also speedleveled a warrior from 20-120 with the Winds of Wisdom (100% bonus exp) buff. Total duration was 12h 29m 23s. This is with full preperation for speed leveling, including heirlooms, enchants, XP potions, and any other items that could help him while leveling (war drums, mount speed increase items etc.).

    It'd be a bit faster as a monk, but keep in mind that the +50% monk exp buff changes to a +mastery buff upon reaching lvl 90. It also goes down to +20% upon reaching lvl 85, but only once you relog after reaching that level.
    (1)

  7. #57
    Player
    Razard's Avatar
    Join Date
    Apr 2014
    Posts
    429
    Character
    Razard Baleth
    World
    Odin
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Dfess View Post
    Except you're wrong.
    Oh really? You got anything to back that up other than anecdotal evidence?

    I find it hard to believe that "What they have now is not sustainable in the market we have today" when in 5.0 there are more concurrent players than any other time since it relaunched. It just seems that this game is going from strength to strength because it fills a particular niche.

    Copying WoW is what got so many of it's clone children killed.
    (9)
    Last edited by Razard; 06-10-2020 at 08:45 AM.

  8. #58
    Player
    Dfess's Avatar
    Join Date
    Sep 2018
    Location
    New Gridania
    Posts
    181
    Character
    Kair Kindheart
    World
    Jenova
    Main Class
    Bard Lv 80
    Quote Originally Posted by Nezerius View Post
    The player who managed to do 1-50 in 3h 56m 25s /played in the Shadowlands Alpha, also speedleveled a warrior from 20-120 with the Winds of Wisdom (100% bonus exp) buff. Total duration was 12h 29m 23s. This is with full preperation for speed leveling, including heirlooms, enchants, XP potions, and any other items that could help him while leveling (war drums, mount speed increase items etc.).

    It'd be a bit faster as a monk, but keep in mind that the +50% monk exp buff changes to a +mastery buff upon reaching lvl 90. It also goes down to +20% upon reaching lvl 85, but only once you relog after reaching that level.
    Even still, You can't reach 80 in ffxiv in 12 hours. It takes days compared to one day in wow.
    (1)

  9. #59
    Player
    Dfess's Avatar
    Join Date
    Sep 2018
    Location
    New Gridania
    Posts
    181
    Character
    Kair Kindheart
    World
    Jenova
    Main Class
    Bard Lv 80
    Quote Originally Posted by Razard View Post
    Oh really? You got anything to back that up other than anecdotal evidence?

    I find it hard to believe that "What they have now is not sustainable in the market we have today" when in 5.0 there are more concurrent players than any other time since it relaunched. It just seems that this game is going from strength to strength because it fills a particular niche.

    Copying WoW is what got so many of it's clone children killed.
    No one is talking about copying wow. Making the story optional isn't that big of an issue. Also, do you have evidence that it's not? If you can prove me wrong I'm all for it.
    (2)

  10. #60
    Player
    JohnSpawnVFX's Avatar
    Join Date
    May 2018
    Location
    Gridania
    Posts
    915
    Character
    Kaynneth Menad
    World
    Zodiark
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Dfess View Post
    No one is talking about copying wow. Making the story optional isn't that big of an issue. Also, do you have evidence that it's not? If you can prove me wrong I'm all for it.
    You haven't even presented evidence you're right. And the growing peak online players is more than enough proof.
    (9)

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