Quote Originally Posted by Dfess View Post
Why are you so quick to turn away potential new players? When you make an "MMORPG" the target audience is RPG players.
No game will appeal to everyone, but why are you so quick to assume that the story turns away more players than it attracts? So far you haven't presented anything more than thin anecdotal evidence. If you haven't noticed, FF14 active users are trending up in general, even taking into account the up and down fluctuations caused by the patch cycles.



Now, we can go around in circles on what it is that is causing its success, story vs. endgame, but that sounds exhausting and pointless seeing as neither of us have any tangible evidence. I'll just leave you with a golden oldie- If it ain't broke, don't fix it.