Quote Originally Posted by Theodric View Post
Players who can't handle a focus on storytelling in RPG's are not likely to actually be fans of the genre in the first place. Furthermore, I don't think that appealing to new players should come at the cost of the game's core design and nature. There's plenty of players who are new to the game who have little issue with the focus on storytelling, so it's interesting that such a fact is often ignored in favour of expressing concern for the new players who don't enjoy the story.
So in other words you don't want new players to have an easier time than you did playing the game? If you had to suffer through it then so do they. I got you.