Quote Originally Posted by Dfess View Post
Why are you so quick to turn away potential new players? When you make an "MMORPG" the target audience is RPG players.
Players who can't handle a focus on storytelling in RPG's are not likely to actually be fans of the genre in the first place. Furthermore, I don't think that appealing to new players should come at the cost of the game's core design and nature. There's plenty of players who are new to the game who have little issue with the focus on storytelling, so it's interesting that such a fact is often ignored in favour of expressing concern for the new players who don't enjoy the story.