Well since this thread is necroed anyways and this is what I wanted to comment about. For me there can be a lot of filler even with the rework, but really what got to me was the get quest at npc A, go to area/npc B, head back to A, only to go to B again, back to A, etc etc etc. Those quests really killed it for me. And since this was my first time playing I had to do a lot of those filler quests to gear up.
MSQ isn't about gearing up. It's about progressing the main story for the game and unlocking new content. Gear will be an occasional reward to help you keep up with what your character needs to do the next piece of instanced content in the MSQ but that's all.Well since this thread is necroed anyways and this is what I wanted to comment about. For me there can be a lot of filler even with the rework, but really what got to me was the get quest at npc A, go to area/npc B, head back to A, only to go to B again, back to A, etc etc etc. Those quests really killed it for me. And since this was my first time playing I had to do a lot of those filler quests to gear up.
The fetch quests do gradually disappear over time as your character progresses from being a common adventurer into the Champion of Eorzea and Warrior of Light. When taken in context as a way to develop your character's role in the story, all those early fetch quests make far more sense even if they're still annoying. If you're not interested in story and character development, then the MSQ will end up feeling tedious.
Gear progression has a role in the game but it's not a major focus unlike some other MMORPGs. If your main interest is gear progression, you're going to want to look outside of the MSQ.
Gotta Agree. It's not even MSQ with the ridiculously stupid quest designs.
I've been leveling up crafters and the sheer amount of talking to the guild leader, running to another part of the town to meet someone and "confirm the job", go back to the guild leader to verify crafted item, and then go to that said someone and deliver the item, before finally reporting back to guild leader for exp and reward.
That's literally point A to B to A to B to A for a single crafted item, and it's not like there're interesting things between the destinations either.
Very frustrating, and dont even get me started on the MSQ. The amount of fetching in the quests are sooo bad. Please fix them after working on the expansions or I'm out of the game.
Last edited by Emory; 09-14-2021 at 05:18 AM.
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