This is well thought out! It looks good, what what I would expect if it were to go that direction.

The only things to be careful about is that you gave a healer a dps rotation and dps job gauge. For lack of better terms, the devs have given all their healers brain dead job gauges. The gaining or losing of an element aspect is 100% how I want and expect the class to be implemented though!

The designers seem to be very keen on pushing the healers to be as close as possible in regards of what they can do. I don't think anyone would play any of the healers anymore based on the sheer amount of stuff you have to do on this Geo!

It is a good idea! Kudos