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  1. #1
    Player
    MizoreShirayuki's Avatar
    Join Date
    Mar 2011
    Posts
    187
    Character
    Mizore Shirayuki
    World
    Hyperion
    Main Class
    Goldsmith Lv 50

    Developer Ingenuity (Can I Have It?)

    Greetings!

    If you happen to have completed more than one job quest line you will notice that the MAJORITY of them share the same "Corrupted by power" theme in some form or fashion.

    All they've done really when you think about it is go the lazy route and re-skin the quests to with "BLM," "PLD," etc NPC's and reuse the same "Corrupted by power" hoopla. Granted they have different "Walls-o-text" and what have you, but the underlying theme is exactly the same, like it was done by the guy that decided to copy & paste the dungeon walls from The Dzemael Darkhold straight into The Aurum Vale just to save time (Probably why they didn't post a video of it either.).

    That being said, going forward, can the dev's at least put forth some effort into the work which they make?

    Final Fantasy games are known for having an epic storyline, not something that seems reskinned & lazily done to just save time & get the product out. I mean you have an entire team that makes their living writing stories, yet all that they come up with is using the same underlying theme on EVERY job quest?

    Show some ingenuity & effort in what you do SE! Lately it seems your letting the players develop the game for you by asking for feedback and having all these surveys instead of doing the research yourselves. Yes player feedback is nice, but you should know what's hot & what's not without having to heavily rely on players telling you.
    Feedback should be INCORPORATED into what you develop, not become the only thing you use.
    (4)
    Last edited by MizoreShirayuki; 04-06-2012 at 07:25 AM.

  2. #2
    Player
    neorei's Avatar
    Join Date
    Mar 2011
    Posts
    1,262
    Character
    Neorei Dawnbreaker
    World
    Excalibur
    Main Class
    Gladiator Lv 70
    I think a lot of what we're getting is still tanaka work, just a bit tweek by yoshida, we all hope this will change coming 2.0.
    (0)


    Hero of Carpe Diem Linkshell

    http://hero.guildwork.com/

    always looking for good people.

  3. #3
    Player
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,847
    Quote Originally Posted by MizoreShirayuki View Post
    Greetings!

    If you happen to have completed more than one job quest line you will notice that EVERY one of them shares the same "Corrupted by power" theme in some form or fashion.

    All they've done really when you think about it is go the lazy route and re-skin the quests to with "BLM," "PLD," etc NPC's and reuse the same "Corrupted by power" hoopla. Granted they have different "Walls-o-text" and what have you, but the underlying theme is exactly the same, like it was done by the guy that decided to copy & paste the dungeon walls from The Dzemael Darkhold straight into The Aurum Vale just to save time (Probably why they didn't post a video of it either.).

    That being said, going forward, can the dev's at least put forth some effort into the work which they make?

    Final Fantasy games are known for having an epic storyline, not something that seems reskinned & lazily done to just save time & get the product out. I mean you have an entire team that makes their living writing stories, yet all that they come up with is using the same underlying theme on EVERY job quest?

    Show some ingenuity & effort in what you do SE! Lately it seems your letting the players develop the game for you by asking for feedback and having all these surveys instead of doing the research yourselves. Yes player feedback is nice, but you should know what's hot & what's not without having to heavily rely on players telling you.
    Feedback should be INCORPORATED into what you develop, not become the only thing you use.
    At first I was going to troll this, telling you every game has a certain theme/archetype to it, but then you brought up a well-written point: the Final Fantasy series; that while there are always similar themes/archetypes (Cid, Chocobo, Summons, Jobs/Classes), they fulfilled different stories in ways they don't in this game so far.
    (0)

  4. #4
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by MizoreShirayuki View Post
    Greetings!

    If you happen to have completed more than one job quest line you will notice that EVERY one of them shares the same "Corrupted by power" theme in some form or fashion.

    All they've done really when you think about it is go the lazy route and re-skin the quests to with "BLM," "PLD," etc NPC's and reuse the same "Corrupted by power" hoopla. Granted they have different "Walls-o-text" and what have you, but the underlying theme is exactly the same, like it was done by the guy that decided to copy & paste the dungeon walls from The Dzemael Darkhold straight into The Arum Vale just to save time (Probably why they didn't post a video of it either.).

    That being said, going forward, can the dev's at least put forth some effort into the work which they make?

    Final Fantasy games are known for having an epic storyline, not something that seems reskinned & lazily done to just save time & get the product out. I mean you have an entire team that makes their living writing stories, yet all that they come up with is using the same underlying theme on EVERY job quest?

    Show some ingenuity & effort in what you do SE! Lately it seems your letting the players develop the game for you by asking for feedback and having all these surveys instead of doing the research yourselves. Yes player feedback is nice, but you should know what's hot & what's not without having to heavily rely on players telling you.
    Feedback should be INCORPORATED into what you develop, not become the only thing you use.
    Pretty sure whm quest was about the elemental's wanting to just protect the forest and the pld's just fighting/protecting for who ever runs uldah. Maybe i read them wrong.
    (7)

  5. #5
    Player
    NoctisUmbra's Avatar
    Join Date
    Mar 2011
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    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    What?! An underlying theme in a set of quests that were released simultaneously? Blasphemy!

    OP, did you also feel like Avatar was lazy work since Dances with Wolves, The Last Samurai, Ferngully, etc. existed before it?
    (5)

  6. #6
    Player
    MizoreShirayuki's Avatar
    Join Date
    Mar 2011
    Posts
    187
    Character
    Mizore Shirayuki
    World
    Hyperion
    Main Class
    Goldsmith Lv 50
    Well when the majority of the quests share the same theme, yes I call that shoddy workmanship.
    (1)

  7. #7
    Player
    NoctisUmbra's Avatar
    Join Date
    Mar 2011
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    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by MizoreShirayuki View Post
    Well when the majority of the quests share the same theme, yes I call that shoddy workmanship.
    There's more to each quest than the motif you mention. I for one, despite acknowledging this very motif, enjoyed each and every one of the 7 job questlines thoroughly.
    (2)

  8. #8
    Player
    Hypnotic13371337's Avatar
    Join Date
    Sep 2011
    Posts
    480
    Character
    Ryligh Kell
    World
    Excalibur
    Main Class
    Thaumaturge Lv 90
    the blk quest...oh hold on

    SPOILER

    ok

    the black quest has the big bad mage show up and tell you that the gate to the void is weakening and that you are the only one who can fix the problem.

    so after meeting up with the other tribes you go around and kill certain monsters to spill their blood and get a new spell.

    well you find out that the mage was lying to you the whole time and that you were actually helping him open the gate for his evil deeds.

    THEN after you kill the blk boss, you find out that he WASANT evil and wanted to right the wrong that he made in the past (yes he wanted more power but not after what happened to his friends), and he needed someone to help open the gate so he chose you. (do the quest if you want the full details of the story)

    END SPOILER

    does that sound like your copy pasta power story to you?
    (5)
    Last edited by Hypnotic13371337; 04-06-2012 at 07:23 AM.

  9. #9
    Player
    Madruk's Avatar
    Join Date
    May 2011
    Posts
    379
    Character
    Madruk Darkrune
    World
    Excalibur
    Main Class
    Carpenter Lv 50
    You actually read the stories?
    (2)

  10. #10
    Player
    Bustercucumbers's Avatar
    Join Date
    Mar 2012
    Posts
    85
    Character
    Bustercucumbers Pamama
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    The Bard Quest was about a wimp becoming a man again. Hardly fits into the corrupted by power theme.
    (5)

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