Quote Originally Posted by Dawiichan View Post
Uh, while the American would have many problems, it would not have as many as it is right now.

How about a better way to prove it. The Monk uses pummel at the front of morbol and it actually goes off. When I play on monk I can pummel and run all the way to Morbol's side before it goes off.

I don't understand why people are so against this. Even if you did have godly internet connection, it would still slow down because of all the different servers that it has to go through. Has no one else played on a non-shitty global server? There is definitely a difference there compared to a regional server.
Because in FFXI I can perfectly time a chain nuke with 4 other BLMs by saying:

"Nuke @19:20"

And guess what? All 5 us of start our nukes in sync at 19:20 unless someone is slacking. FFXI is also located in Japan. It's really no secret that XIV has shoddy servers, SE even admits this. So no it's not that people are "against it", it's just there's no REAL difference when playing on well optimized server hardware and software. Think of all the people who play American based online games whether shooters or MMOs from America and still have connection problems and lag?

We have to face facts, in this day and age server location makes such a little impact on gaming compared to the 90s. The standard is no longer 28.8k/56k, it's well into the 100s of Mbit type connections, when there's less people on, notice how snappier and smoother this game is? That alone should prove it's the game itself (including servers) and not the location.