If you know how to mine, doing it faster than everyone else is not as hard as you make it seem OP, that was my point.
If you know how to mine, doing it faster than everyone else is not as hard as you make it seem OP, that was my point.
Silly slow galka!
Vicious Linkshell
www.viciouslinkshell.com
Yo'momma!
This is actually true, too. Funny thing is it isn't hard at all to learn how to mine (and by that I mean it's quite easy to find the sweetspots without a guide and to know when to hit).
Last edited by Dragon; 04-07-2012 at 02:20 AM.
Correct. With practice, you can hit the sweet spot first time every time. That speeds up the entire process by leaps and bounds. I can easily lap other players doing the triangle method (on the same nodes as myself) when I'm paying close attention and am not off BSing while mining.
Pro tip: use this site. Know the spot on the vertical slider where the item is that you want, and know the spot on the circle in relation to the remainder bar that you need to hit to get the goods. It's all downhill from there.
Last edited by Molly_Millions; 04-07-2012 at 02:17 AM.
Nono, it exists.
Much like the NA button exists.
Once again, the problem is not servers located in Japan they already stated what the problem was, it's bad servers which I can promise you an American connecting to a shitty American server will have just as many problems as someone connecting overseas with a shitty server.Just to show the difference between playing on a NA server, and a JP server. The latency and download speed is totally different.
This is what server latency would be at or around if there were a NA server
This is what NA players deal with since there's only a JP server for all of XIV
You tell me that 4x's more latency, and more then 11.5x slower download speed doesn't = a slower NA response to play XIV, then I'd like you to defend the numbers.
Edit. Also before a troll says that's not a good internet connection, I don't lag on WoW, SC2, BF3, Any CoD, GW, nor SW:ToR. And on full graphics also, with no UI lag.
Uh, while the American would have many problems, it would not have as many as it is right now.Nono, it exists.
Much like the NA button exists.
Once again, the problem is not servers located in Japan they already stated what the problem was, it's bad servers which I can promise you an American connecting to a shitty American server will have just as many problems as someone connecting overseas with a shitty server.
How about a better way to prove it. The Monk uses pummel at the front of morbol and it actually goes off. When I play on monk I can pummel and run all the way to Morbol's side before it goes off.
I don't understand why people are so against this. Even if you did have godly internet connection, it would still slow down because of all the different servers that it has to go through. Has no one else played on a non-shitty global server? There is definitely a difference there compared to a regional server.
Last edited by Dawiichan; 04-07-2012 at 10:11 AM.
Lol that was goodNono, it exists.
Much like the NA button exists.
Once again, the problem is not servers located in Japan they already stated what the problem was, it's bad servers which I can promise you an American connecting to a shitty American server will have just as many problems as someone connecting overseas with a shitty server.
I dont think this is what they're talking about. For instance, I can do all of the above and still mine slower than other ppl. The wait time between strikes is *more* for me than it is for the guy next to me. In some cases they get off two swings in the time I get off one and finish waiting for attempt #2. Course I blame comcast for this, but its whatever lol. Ppl really do *literally* mine faster than others, and it has nothing to do with what you described. Now if you dont know how to hit sweet spots on the first go every time, obviously that will affect your overall speed too. But there really is a difference in mining speed outside of that. Its almost as if it processes slower for some ppl than others.Correct. With practice, you can hit the sweet spot first time every time. That speeds up the entire process by leaps and bounds. I can easily lap other players doing the triangle method (on the same nodes as myself) when I'm paying close attention and am not off BSing while mining.
Pro tip: use this site. Know the spot on the vertical slider where the item is that you want, and know the spot on the circle in relation to the remainder bar that you need to hit to get the goods. It's all downhill from there.
Because in FFXI I can perfectly time a chain nuke with 4 other BLMs by saying:Uh, while the American would have many problems, it would not have as many as it is right now.
How about a better way to prove it. The Monk uses pummel at the front of morbol and it actually goes off. When I play on monk I can pummel and run all the way to Morbol's side before it goes off.
I don't understand why people are so against this. Even if you did have godly internet connection, it would still slow down because of all the different servers that it has to go through. Has no one else played on a non-shitty global server? There is definitely a difference there compared to a regional server.
"Nuke @19:20"
And guess what? All 5 us of start our nukes in sync at 19:20 unless someone is slacking. FFXI is also located in Japan. It's really no secret that XIV has shoddy servers, SE even admits this. So no it's not that people are "against it", it's just there's no REAL difference when playing on well optimized server hardware and software. Think of all the people who play American based online games whether shooters or MMOs from America and still have connection problems and lag?
We have to face facts, in this day and age server location makes such a little impact on gaming compared to the 90s. The standard is no longer 28.8k/56k, it's well into the 100s of Mbit type connections, when there's less people on, notice how snappier and smoother this game is? That alone should prove it's the game itself (including servers) and not the location.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.