I'm NA, too and I'm still in favor of it!
yeah, that easily makes sense...
If each command is a half second faster, then 120 actions would save 1 minute. Lets say it's slightly less for simplicity and go 100 actions per minute. One craft at spam craft (again for simplicity just hitting enter button rather than for exp bonus) might require 10 inputs per 300exp, at least in my experience... 300x300 = 90,000exp, .. and 300 synths with 10 inputs is 3,000 inputs at 1 minute per 100 = 30 minutes faster for the Japanese per level of high level crafting. even in the 30's this would still equate to 20 minutes. 30 minutes x 10 levels = 5 hours + 20 minutes x 10 levels = 3 hoursish = 8 hours per craft levels 30 to 50.
Across all crafts to 50 this would then mean we are spending an extra 60 hours give or take in lag over the japanese.
That does not include gathering and battle classes.
0.4 seconds may not seem like much, but it adds up.
Another poster on these boards made a very good observation last week, saying that if there is no local server set up for players outside japan, this game will never really succeed no matter how good 2.0 is outside of japan. Those tenths of a second crush a game.
--------------
http://forum.square-enix.com/ffxiv/threads/145190-Dungeons-Opening-Up-To-Explore
Make it happen.
Kefka : "Life...Dreams...Hope...Where'd they come from? And where are they headed...? These things...I'm going to destroy!!"http://xivpads.com/?2597014
I tried that and was getting beaten out. You can't input anything until the server gives you permission to do so.
At the moment you can't queue something waiting to get back to you, it's faded. This works two ways, though, there and back, so you're waiting on more than just the server.
Taei... Unless SE stops being so strict I really don't think there's much that can be done about all this. Everything is so server-side as a cheating countermeasure and very few improvements can be made without making things function client-side.
Available HP/MP/TP to cover action costs, evades/blocks/parries/misses to perform special actions, actions landed and from proper positions to enable combos and void TP costs, lack of ailments that would prevent actions from being performed, animations and their locks being managed by the server after everything checks out, etc. They all add up, and it results in many Japanese being falsely lauded as skilled players. And that's just the combat aspect!
I believe there was mention of regional servers, and if that happens it will help with these latency issues. I sure don't plan on opting into that, though, if it's irreversible. Like I told you earlier, I actually wish to live in Japan someday.
Therefore, since those moderators are always combing over the forums, please note this: If regional servers come out I would like to be able to perform transfers between them at any given time. Thanks!![]()
I work with Cisco equipment, my internet is complimentary lolThat's some pretty bad ass speed there dude, how ever just a little friendly tip, unless you do a crap load of networking for your job, or get a hell of a deal on your internet speed you are wasting a crap load of money for nothing. I mean right now im paying 15Mbbs and im just gonna assume your paying for 100? and when I connect to SE's server im gonna get the exact same throughput as you.
On topic though, I sincerely hope Square-Enix can properly address these lag issues.
Bring Quality Notorious Monsters to FFXIV!
http://forum.square-enix.com/ffxiv/threads/40738-Highly-Notorious-Monstersz
I've been in japan for the last 6 months now.. I really haven't noticed any less lag playing here than when I was in America. I'm pretty sad there's still lag.
Actually i have he just but hurt that's all.Valentia, the point that's being made is that the person arguing, hasn't done any content, nor lvl'd a class to actually make a counter-claim to Taei's. There is not E-Peen / Superiority to it. You can't talk like you know what you're talking about when you haven't done the content, nor gone through the motions of crafting / gathering...
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.