Page 3 of 11 FirstFirst 1 2 3 4 5 ... LastLast
Results 21 to 30 of 120

Thread: The JP button

Hybrid View

  1. #1
    Player
    Lux_Rayna's Avatar
    Join Date
    Dec 2011
    Posts
    911
    Character
    Vynce Walker
    World
    Sargatanas
    Main Class
    Miner Lv 50
    There is no need for handicaps because this isnt a competition in the traditional sense. In other words, there's no need to handicap anyone because we are not racing or competing for an established prize in game. Just wait for it to get fixed, and deal with what you have. I could care less if someone can craft/mine/dungeon faster than I can due to latency advantages or whatever. Its not like there's pvp where those advantages affect your gameplay. They dont affect your gameplay at all, really. Just wait.
    (0)

  2. #2
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Xelsiar View Post
    Valentia, the point that's being made is that the person arguing, hasn't done any content, nor lvl'd a class to actually make a counter-claim to Taei's. There is not E-Peen / Superiority to it. You can't talk like you know what you're talking about when you haven't done the content, nor gone through the motions of crafting / gathering...
    Actually i have he just but hurt that's all.
    (0)

  3. #3
    Player
    madolyn's Avatar
    Join Date
    Apr 2011
    Location
    Okinawa
    Posts
    441
    Character
    Minna Valara
    World
    Excalibur
    Main Class
    Paladin Lv 70
    This thread was a good read...

    but if it is any consolation, I live in Japan and the response time and lag is just as bad as when I played in the states before.
    I still constantly get hit by sand traps even after I am well passed them. Still got hit by eruptions in the same sense.

    Menus still take forever for whatever reason. Its no different here than anywhere else.
    Ultimately, It comes down to server and client. animations on your screen don't match what is being registered on the server or whatever. Don't know the actual way to explain it.

    oh and whoever is talking about finishing a node quicker than you...you simply cannot prove that.

    put it this way...if you run in a circle really fast around another player, on their screen it will show up as you just kind of twitching. nobody sees the exact same thing. I've played games before while two boxing....jumping around on one account but on the other screen there is a noticeable delay.
    (1)
    Last edited by madolyn; 04-10-2012 at 01:23 AM.

  4. #4
    Player
    TheRac25's Avatar
    Join Date
    Apr 2011
    Posts
    415
    Character
    Krell Ynjynor
    World
    Excalibur
    Main Class
    Fisher Lv 50
    so you are telling me the people that start a new crafting action before the last animation finishes aren't in japan?, maybe they are using packet injection?
    (0)

  5. #5
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by madolyn View Post
    oh and whoever is talking about finishing a node quicker than you...you simply cannot prove that.
    I can make a video with an LS member if you need me to ?

    Quote Originally Posted by Riv View Post
    Were you same level? Hitting in the same spots? There are many reasons for this other than lag. A 50 miner can get most items in one swing when aimed at the correct position for that particular item, which you would know by looking at your remainder bar. This would effectively halve his mining time.
    This is not the issue, two level 50 gatherers who both hit the sweet spot every time but one is in EU and one it JP will not stay synced up if they start at the same time.

    As the post above said the JP player will finish up before the EU player, normally by 2-3 attempts.

    Shrug it off all you want but people who actually gather a lot have probably noticed this.
    (0)
    Last edited by Jinko; 04-11-2012 at 02:19 AM.

  6. #6
    Player
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,847
    Quote Originally Posted by Jinko View Post
    I can make a video with an LS member if you need me to ?



    This is not the issue, two level 50 gatherers who both hit the sweet spot every time but one is in EU and one it JP will not stay synced up if they start at the same time.

    As the post above said the JP player will finish up before the EU player, normally by 2-3 attempts.

    Shrug it off all you want but people who actually gather a lot have probably noticed this.
    I have gathered a lot and they do stay synced up, in the way this works it comes down to the player's speed.
    (1)

  7. #7
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Dragon View Post
    I have gathered a lot and they do stay synced up, in the way this works it comes down to the player's speed.
    No it doesn't, but obviously you know better.
    (0)

  8. #8
    Player
    Xelsiar's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    163
    Character
    Xelsiar Lionheart
    World
    Balmung
    Main Class
    Armorer Lv 50
    Regardless, everyone acknowledges that there is a lag issue. Regardless of it being UI, server, or connection issues.. It's getting very tiresome to never be able to see uldah as a whole and everyone in it, and having to walk 10 feet and stop 20 secs to see the next 50 people in that area. And, Its got worse in LL / Grid since the merger.

    Too add to that, it's so bad as when I try to turn left or right while running in towns, I will start circle'ing without being able to readjust because the lag freezes everything and I do about 2 circles before it'll correct and i can continue to run, just to do it again in 5 seconds when I'm trying to adjust from the first screen/action freeze.

    Lag is starting to take its toll, and being told to wait till 2.0, 2 years after the game is released is kinda ridiculous.
    (0)
    Kefka : "Life...Dreams...Hope...Where'd they come from? And where are they headed...? These things...I'm going to destroy!!"
    http://xivpads.com/?2597014

  9. #9
    Player
    Sigmakan's Avatar
    Join Date
    Mar 2011
    Posts
    877
    Character
    Sigmakan Kaph
    World
    Hyperion
    Main Class
    Ninja Lv 80
    Taei I've seen the same thing with mining. I think its due to how slow the menus pop up NA-side. The animation speed is the same, so it must be something with the UI lag.
    (3)

  10. #10
    Player
    Madruk's Avatar
    Join Date
    May 2011
    Posts
    379
    Character
    Madruk Darkrune
    World
    Excalibur
    Main Class
    Carpenter Lv 50
    That 16:30 time had more to do with execution and 5 mnks at the end than any lag difference. Coincounter not being a dick and doing 4 animal instincts back to back helps also.
    (1)

Page 3 of 11 FirstFirst 1 2 3 4 5 ... LastLast