You're asking this in a thread where people are yet again whining about losing FAKE houses? Please. And my solution was fine for people owning multiple houses. If they want to pay 700k-12.5m+ a month to keep them then they're welcome to it. This game is in severe need of an actual gil-sink.
Although I'd be fine with them relinquishing land from people who own more than 2 places too. I'm easy. The only thing I'm against is people having limited housing for half a year without even paying a sub.
Last edited by hydralus; 06-06-2020 at 01:51 AM.
Thing is people can have more then two houses. If SE were to force the change not like I could do much against it, but if they allowed alts to use share the same plot I would feel less inclined to buy a plot on my alts.

I’m all for instanced housing. BDO and ESO does this all fine without having a monthly subscription. And Fallout 76 lets you plunk a house down anywhere on the map. Also, without a monthly subscription.
I’d legit give up my house in the Goblet for an instanced house. I don’t need the neighborhood environment since, frankly, there is never anyone out in the wards besides the NPCs. And let’s be honest, having neighbors is overrated. Heck, even better if apartments were upgradable to allow gardens instead of the flower pots. Or heck, make an instanced garden. I just really want a garden and it sucks it has to take up a housing spot to use.



They should make housing like how it is in ESO. Where once you buy the home it's permanent and shared with all characters in that database.
Ok, but how? I'm not dismissing your suggestion, but I'd like to know what you had in mind to make it work with the XIV team's original development vision considered and how it could work for more than 5 seconds with spaghet code.
I've never played ESO, but I have played games where players are given permanent instanced housing. The primary difference being those games being built that way from the start. Not a game where having a yard with interactive furniture makes everything blank when you're far enough away.
SE did mention a couple of times they want to have alts on the same account share ownership of houses on the same world but there were technological hurdles they needed to get past before it could happen.Ok, but how? I'm not dismissing your suggestion, but I'd like to know what you had in mind to make it work with the XIV team's original development vision considered and how it could work for more than 5 seconds with spaghet code.
I've never played ESO, but I have played games where players are given permanent instanced housing. The primary difference being those games being built that way from the start. Not a game where having a yard with interactive furniture makes everything blank when you're far enough away.
Can they break down 1.0 spaghetti code enough to achieve it? Your guess is as good as mine. If we can set friends as tenants, it should be possible to at least come up with a way to set alts on the same account as tenants if not as joint owners. I doubt they would have even mentioned the possibility if they knew with certainty if couldn't be done.


It's not half a year, it's 45 days. And the reason I asked of you didn't have a life is because shit happens IRL, and there are other games to be played. Reducing it from 45 days to 30 would make it pointless to own a house unless this game was your life. I once had an emergency surgery, and I had to rest for 2 weeks. If I hadn't been able to pay my sub due to money or health issues I would have lost my house :/You're asking this in a thread where people are yet again whining about losing FAKE houses? Please. And my solution was fine for people owning multiple houses. If they want to pay 700k-12.5m+ a month to keep them then they're welcome to it. This game is in severe need of an actual gil-sink.
Although I'd be fine with them relinquishing land from people who own more than 2 places too. I'm easy. The only thing I'm against is people having limited housing for half a year without even paying a sub.
tl;dr Chill on the 4 week timer.
Right now the demolition timers are off and right now nobody's going to be getting any housing that gets freed up. That's why I made the 6 month remark. It's also how things worked before the timers got put in.
As for the other points, if you think it'd be 'pointless' to own a house if you can't be bothered to use it in 30 days then you shouldn't really care that much to begin with. Like, just get an apartment. That's what they're for. Yeah you'll lose out on gardening but that's even MORE of a commitment than housing is. You'd actually have to log on every day to water plants.
And for the 'life happens' and emergency surgery stuff, I don't think it's the end of the world if you or anyone else does lose their FFXIV house over emergencies. I sure know if I was in the middle of an 8.0 magnitude earthquake and had to relocate with my family the LAST thing I'd care about was losing a virtual house. And if you're the type that would care... I dunno, get perspective.
Don't get me wrong I'd love it if more people could get housing. Hence why I want the timer to be even briefer and to add an ownership tax on there. I want people playing the game to have a chance at the housing system they've implemented rather than have it being held by people who barely use it, whether that's out of their control or not. If it were all instanced I'd be all for it.
Last edited by hydralus; 06-06-2020 at 08:26 AM.
I think the timer is fine with the current system, however the limited housing in an MMO is in-and-of-itself a flawed and archaic system IMO. There's really no reason not to make it easier for players to have housing of their desired size. They should be a lot more active about adding more wards to the specific worlds and districts that have filled up. If it was just an accepted fact and practice that once the wards had filled or mostly filled on a particular world+district SE would introduce new wards to that world+district it would solve many of the issues players have with housing in ffxiv.
It would eliminate the need for timers because there'd be no need to demolish houses cause new ones will be added. It would reduce the demand for players selling plots to each other because why would a player feel the need to pay large sums of gil if they new they only had a short wait for new wards? No more holding plots hostage. No more fear for having to take a break from the game. To me it seems like a win-win.
On high pop worlds it would definitely be a little chaotic at the start but once the intial waves of "new wards" were finished it would level off and every one would be happy in their new homes.
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