First of all thank you for so many feedback and the good answers giving me some background why the change were made. Look's like it's more me who dislikes to many changes after a games was released.

The thing is that they might be more removed from the story than expected and I rather would have a choice whether I want to follow the original game I bought with the old commands or take some short cuts. On the other hand I completely understand the problem with offering choices and keeping the old stuff. Maintainence can be come a nightmare for developers and the majority income probably results from new players.

As for the commands honestly saying I found the changes in the past not very consistent and especially in area of crafting with some of the new command it's less obvious to me what the out come will be. Here I have the impression they did changes just to make things less deterministic as an anti-bots protection. That said the macros for crafting are now more or less worth less.

But I am pretty sure as I read from the feedback that they solved some real issues. Actually with all these changes I never faced a situation where I had to say "good they changed the old stuff" which is probably why I am unable to understand some of the changes. I am getting old