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  1. #1
    Player
    Rufalus's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    2,730
    Character
    Lufie Newleaf
    World
    Ragnarok
    Main Class
    Monk Lv 100
    It's an ok idea. The people who write on the forums the most will always shoot down people's suggestions and explain why ffxiv should stay the way it has always been. This is the usual response here.

    I already play a game with an infinite exp system. PSO2 converts any levels beyond the current cap into ex-cubes which you can spend on items or enhancements. It doesn't force people to play more because there's no reason to grind out huge amounts of cubes, it's just nice to have something in exchange for what would otherwise be wasted exp.
    (2)

  2. #2
    Player
    Alenonimo's Avatar
    Join Date
    Sep 2018
    Posts
    73
    Character
    Lilita Anklebiter
    World
    Behemoth
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Rufalus View Post
    It's an ok idea. The people who write on the forums the most will always shoot down people's suggestions and explain why ffxiv should stay the way it has always been. This is the usual response here.

    I already play a game with an infinite exp system. PSO2 converts any levels beyond the current cap into ex-cubes which you can spend on items or enhancements. It doesn't force people to play more because there's no reason to grind out huge amounts of cubes, it's just nice to have something in exchange for what would otherwise be wasted exp.

    I agree. I think the system as it is is pretty much okay. Level cap, grind for item level until level cap increases. It's not super simple, but it's simple enough.


    I guess the waste of exp is proposital though. When you level up everything and don't need the exp, they want you to do things for other reasons than leveling up.
    (0)