Quote Originally Posted by MistakeNot View Post
Not much unless you enjoy the gear grind, but adding another grind on top of that sounds even more painful.
Nope, it is good that a level cap is a cap - that makes it so much easier for us more casual players to catch up without stressing.
A system like you propose would only reward the hard-core players who max out everything early - and they obviously like the game well enough not to require extra incitament to play.
You speak as if you represent a group of people. Do you? You seem to know people’s limits.

Why assume it’s meant for hardcore gamers? I can also speak on behalf of people based on what I hear and see. There are a lot of max leveled players. Most have nothing to do. If I’m correct there was a post a moment ago about one player bored asking when the next patch will come out. You see players want something to do why do you assume they do not. Is this place not a place for ideas?

It’s not meant to be a grind. By the time the next expansion hits people would be capped. Say it only went up 5 levels. That five levels take as long as getting the first 2000 of the current new Tomes.

It could be easy as running one dungeon and you make the new Mastery cap. Why deny it and assume it’s hard. Why not contributed to the conversation and help improve the idea instead of going post to post and being negative all the time. You might realize yourself.