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  1. #11
    Player DrWho2010's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    3,707
    Character
    Maximum Powerful
    World
    Hyperion
    Main Class
    Summoner Lv 100
    because asking for these things is pointless. you're just asking for extra busywork. *optional* you say. anything in this game that would provide any kind of benefit is never *optional*.
    (6)

  2. #12
    Player
    MistakeNot's Avatar
    Join Date
    Sep 2015
    Posts
    2,312
    Character
    Auriana Redsteele
    World
    Zodiark
    Main Class
    Paladin Lv 83
    Quote Originally Posted by LalafellDown View Post
    What do we get for playing as a max level character?
    Not much unless you enjoy the gear grind, but adding another grind on top of that sounds even more painful.
    Nope, it is good that a level cap is a cap - that makes it so much easier for us more casual players to catch up without stressing.
    A system like you propose would only reward the hard-core players who max out everything early - and they obviously like the game well enough not to require extra incitament to play.
    (5)

  3. #13
    Player
    LalafellDown's Avatar
    Join Date
    Sep 2015
    Posts
    761
    Character
    Ultima Ultima
    World
    Tonberry
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by MistakeNot View Post
    Not much unless you enjoy the gear grind, but adding another grind on top of that sounds even more painful.
    Nope, it is good that a level cap is a cap - that makes it so much easier for us more casual players to catch up without stressing.
    A system like you propose would only reward the hard-core players who max out everything early - and they obviously like the game well enough not to require extra incitament to play.
    You speak as if you represent a group of people. Do you? You seem to know people’s limits.

    Why assume it’s meant for hardcore gamers? I can also speak on behalf of people based on what I hear and see. There are a lot of max leveled players. Most have nothing to do. If I’m correct there was a post a moment ago about one player bored asking when the next patch will come out. You see players want something to do why do you assume they do not. Is this place not a place for ideas?

    It’s not meant to be a grind. By the time the next expansion hits people would be capped. Say it only went up 5 levels. That five levels take as long as getting the first 2000 of the current new Tomes.

    It could be easy as running one dungeon and you make the new Mastery cap. Why deny it and assume it’s hard. Why not contributed to the conversation and help improve the idea instead of going post to post and being negative all the time. You might realize yourself.
    (0)

  4. #14
    Player
    LalafellDown's Avatar
    Join Date
    Sep 2015
    Posts
    761
    Character
    Ultima Ultima
    World
    Tonberry
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by DrWho2010 View Post
    because asking for these things is pointless. you're just asking for extra busywork. *optional* you say. anything in this game that would provide any kind of benefit is never *optional*.
    Then why are you here? If you’re not helping contribute to the idea and help it grow why continue to be here? Do you do this everywhere you go? Is this place not a place for ideas. To help the game grow.

    Everything we do in this game is busy work that’s what a game is. If you don’t like it why do you do it then? Why continue to play? There are a lot of players bored wanting more to do. Most of these patches are cleared within hours or weeks. Players crave more. What would you know?

    Everything in this game provides some sort of benefit. What are you talking about? Are you really this negative all the time? Look at the limited content that’s coming out with Shiva. Why are you up and arms about that?
    (0)

  5. #15
    Player
    MistakeNot's Avatar
    Join Date
    Sep 2015
    Posts
    2,312
    Character
    Auriana Redsteele
    World
    Zodiark
    Main Class
    Paladin Lv 83
    Quote Originally Posted by LalafellDown View Post
    You speak as if you represent a group of people. Do you? You seem to know people’s limits.
    Your arguing style seem tailored to make people dislike you. Not a good idea if you want support for your idea.

    You speak as if you represent a group of people. Do you? If you do, is that a small group or a large group?
    (9)

  6. #16
    Player DrWho2010's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    3,707
    Character
    Maximum Powerful
    World
    Hyperion
    Main Class
    Summoner Lv 100
    players will always consume content faster than can be produced. this is why you do other things when you have finished consuming what you have been doing. if you can only play one game or choose to only play one game that's a pretty sad existence.

    just because I don't agree with someone's opinion that does not equal it being negative.

    throwing out ideas is fine but be prepared to receive criticism on those ideas. if you cannot handle that then you have a fragile ego.
    (3)

  7. #17
    Player
    LalafellDown's Avatar
    Join Date
    Sep 2015
    Posts
    761
    Character
    Ultima Ultima
    World
    Tonberry
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by MistakeNot View Post
    Your arguing style seem tailored to make people dislike you. Not a good idea if you want support for your idea.

    You speak as if you represent a group of people. Do you? If you do, is that a small group or a large group?
    I see it more as a on going debate. Breaking comments down asking why they think as such is interesting. I enjoy knowing someone’s thought process. Then again this is already getting off topic.

    No I don’t represent anyone hence my point. How can we assume what people will like or hate?

    The new ranking statement after level cap is meant for casuals. It isn’t meant to be punishing. A player isn’t forced to finish it. They gain it by just playing. Same way we do Tomes and relics. Meant to take time and there’s no time limit. You just get rewarded some extra content for you playing. It gives options for people who may or may not be sick of dungeons dailies. More options is always nice especially when you have down time and don’t want to do daily dungeon grind. There are times I don’t want to run dungeons . Knowing I’m making some other progress by just playing is a rewarding feeling.

    We have content after content that dies upon release. With the Mastery ranks it comes with just playing game. You don’t need to depend on people. It’s solo friendly, a personal achievement like the many time consuming achievements we already have. It’s literally no different.m than the mentor, fates or PVP achievements. No different than Tomes too.
    (0)

  8. #18
    Player
    Tulzscha's Avatar
    Join Date
    May 2016
    Posts
    275
    Character
    Tulzscha Abbith
    World
    Jenova
    Main Class
    Reaper Lv 90
    Personally I'm not a fan of long term ambiguous grinds. With a system like this I would either feel somewhat forced to play a max level job at all times, like any time I spent leveling another job would be time wasted (especially if the rewards increase your power somehow), or I could choose to not care in which case it may as well not exist. When you put content in a game you want people to care about it, that's why it's there, and if they care about this it feels imposing and limits their freedom to do whatever they want because it never ends.

    I don't find this kind of thing rewarding either because you don't have a clear path or goal, you just get a bonus sometimes. You don't really earn anything with a system like this you just derp around for a while until oh hey free stuff, cool I guess, whatever. A better sense of reward comes from effort.

    Besides if it's tied to exp, roulettes and dungeons are probably the best way to go anyway so I'm not sure what this would accomplish that additional ways to spend tomes would not, and it certainly wouldn't help if you're bored of them. What else would you do to increase your rank, fates? Hunts? Beast tribe dailies? Crafting and gathering? They have their own rewards. Side quests? They give garbage exp. (I would like to see a better reason to do side quests though.)

    You could also look at gil as a similar system to this already - you get it from just about everything and can buy all kinds of stuff with it, even a house. Why would we need something new that fills a similar role? The only thing unique this new system would bring is an arbitrary number denoting your rank - any of the rewards could be obtained by other means.

    Finally there is a lot to be said for being able to finish something, as others have said here already.

    Does FFXIV need a system like this? Definitely not, there's plenty to do with more being added all the time, and plenty of rewards to go with them. Would it benefit from it? I think it would actually be more harmful than good.
    (4)

  9. #19
    Player
    Stepjam's Avatar
    Join Date
    Jul 2019
    Posts
    1,203
    Character
    Gabriel Morgan
    World
    Adamantoise
    Main Class
    Dark Knight Lv 100
    It feels a bit redundant to me personally. Anything that's part of this prestige level grind could be awarded somewhere else in some other way. And there are plenty of grinds to tackle in the game. Stuff from relic weapons, to pvp, to tank mounts.

    There's nothing inherently wrong with the suggestion I'll add, it would be perfectly fine if they added an extra progression bar that unlocks at 80 and gives cosmetic stuff for grinding I guess. But at the same time they could equally just put that stuff in other areas and it would functionally be the same.
    (3)

  10. #20
    Player
    LalafellDown's Avatar
    Join Date
    Sep 2015
    Posts
    761
    Character
    Ultima Ultima
    World
    Tonberry
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Stepjam View Post
    It feels a bit redundant to me personally. Anything that's part of this prestige level grind could be awarded somewhere else in some other way. And there are plenty of grinds to tackle in the game. Stuff from relic weapons, to pvp, to tank mounts.

    There's nothing inherently wrong with the suggestion I'll add, it would be perfectly fine if they added an extra progression bar that unlocks at 80 and gives cosmetic stuff for grinding I guess. But at the same time they could equally just put that stuff in other areas and it would functionally be the same.
    They could add this prestige level along side our daily dungeons Tomes runs? We clear those weekly to upgrade our gear anyways to progress. So it wouldn’t be too much of a burden if the progress is made in the background. It would definitely be for cosmetic purpose. Perhaps the reward would be a visual color change to some of our attacks? More customization would be a plus.
    (0)

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