You don’t even know me. Why assume anything about me. Why even bring this up in the conversation? How is questioning my life choices benefit this conversation? Do you do this to every post you go to and tell people this? Maybe you should take a look at yourself first.
I agree with you in the system that allows players not to be intimidated. That’s what I’m purposing a system when max level players can gain extra credit for special loot by just playing. Do your savage content, do your daily Tome grind. Of course it doesn’t have to be exactly how I say it has to be. The Devs can tweet it to their design.
Look at PVP ranking and it’s rewards. Its limited and forcing players to participate in a limited time content. Not everyone can obtain them which is sad. Look at Tomes and even achievements with their long time commitment requirements. All I’m asking is give us something that adds along side of grinding for weekly Tomes. I played with my max character so much grinding Tomes and clearing new story/Extreme dungeons that by now I would of had some extra Mastery points added along side by just playing.
Another example is the Relic weapons. Look how long that takes especially Stormbloods weapon. You have to grind a whole new level. Now imagine while you were grinding this whole new level in the Stormblood relic quest. Unknown to you, you we’re gaining another rank by just playing as with your level 80 class.
Remember all those light farms we’ve been doing for relic quests, by just playing the game. Now imagine a rank that progresses by just playing the game. One that rewards you with a little extra for the time you spent. Doesn’t have to be hard the Devs could make it easier.
The rank system beyond level cap, it progresses as you play with your max character. It add points to whatever you do crafting, gathering or fighting. it doesn’t have to be limited time. It can itself have a Cap for example that can be finished by doing 1 or more dungeons. Just an example.