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  1. #1
    Player
    yukiiyuki's Avatar
    Join Date
    Mar 2016
    Posts
    302
    Character
    Flame Foxter
    World
    Zodiark
    Main Class
    Rogue Lv 80
    Quote Originally Posted by Saranade View Post
    I think it would be cool to have some harder version of the current dungeons, maybe with higher gear rewards. Currently, i find them to be so easy I am surprised if even one wipe occurs.
    For the greatest community ever even current dungeons can give them anxiety.
    Asking something more will take resources from making Umbrella menu and another useful addition like Fellowships.

    Jokes aside, devs look at statistics of the playerbase, they see, that they would be happy to have less battle content, than more, so they adding more stuff what people want, like minion farm, umbrellas, fishing, easy solo duties, free relics etc.
    YoshiP already told, that they could make harder dungeons, but very low percentage will clear it, so they decided to not bother and concentrate on what matters.
    (10)

  2. #2
    Player
    Saranade's Avatar
    Join Date
    May 2019
    Posts
    126
    Character
    Sara Nade
    World
    Excalibur
    Main Class
    Thaumaturge Lv 100
    I see what you mean. I think the same could be said for savage mode. I have no interest in clearing it. I find the community toxic, and the 'did you watch a video' an unnecessary question. I hope they implement some harder 4 man dungeons, regardless.
    (2)

  3. #3
    Player
    Berteaux_Braumegain's Avatar
    Join Date
    Sep 2017
    Location
    Ul'dah
    Posts
    1,151
    Character
    Berteaux Braumegain
    World
    Balmung
    Main Class
    Red Mage Lv 90
    Isn't the point of Savage that it'd take a long time to learn it? That doesn't seem conducive to a roulette.
    (8)

  4. #4
    Player
    yukiiyuki's Avatar
    Join Date
    Mar 2016
    Posts
    302
    Character
    Flame Foxter
    World
    Zodiark
    Main Class
    Rogue Lv 80
    Quote Originally Posted by Saranade View Post
    I see what you mean. I think the same could be said for savage mode. I have no interest in clearing it. I find the community toxic, and the 'did you watch a video' an unnecessary question. I hope they implement some harder 4 man dungeons, regardless.
    Go try a Palace of the Dead lvl 100+, that's all you can get from this game, HoH is just more lazy reskin of Palace and we're not even getting new one in biggest expansion to date.
    (2)

  5. #5
    Player
    Sylve's Avatar
    Join Date
    Aug 2013
    Posts
    1,679
    Character
    Lyote Sharaia
    World
    Hyperion
    Main Class
    Sage Lv 90
    Quote Originally Posted by yukiiyuki View Post
    YoshiP already told, that they could make harder dungeons, but very low percentage will clear it, so they decided to not bother and concentrate on what matters.
    They could very easily give us harder dungeons with one simple system that would even be backwards compatible to older content.

    Basically, Modifiers. Same Dungeon mechanics, but add selectable modifiers like HP, Damage, Haste, mechanics cooldown etc on the mobs.
    As an example, we could select Twinning and add:
    +HP
    +Damage
    +Haste
    Resulting in a dungeon where bosses have 5~ minutes worth of HP for a good group to burn through while dealing with mechanics that are coming ~50% faster. Reward could be something as simple as extra Tomestones based on the difficulty added by the Modifiers used. Or even glamor items and mounts.

    A Roulette based on such a system could then be something as easy as daily fixed Modifiers for even more rewards.
    (0)

  6. 06-01-2020 07:36 AM
    Reason
    OF is a meme and it's too grey to be helped. So I'm not going to try anymore.