You'd get a similar effect if you capped ilevel sync of the current dungeons to a lower point. Much of what makes the dungeons easy currently is the fact that our ilevels regularly exceed the expected and reward ilevels of the dungeons.
Going into Anamnesis Andyer at i470 means that big pulls are possible if risky and i490+ means big pulls only fail after someone messes up. Cap Anamnesis at i455 and you would see mechanics being taken a lot more serious.



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