*Please note, this was designed purely for fun and I do NOT expect SE to implement it in any way, shape, or form.*
Psychic (PSY)
Damage-Decreasing Caster Tank
Weapon: Crystal Cores, Floating crystals that allow the user to control the flow of aether with their mind
Attack: Blunt, Long-Range
Armor: Casting
Role Action: Tanking
Limit Break: Excellence (Tanking)
Inspiration: Psychic from X-2, Kuja from IX and Dissidia, Mutants from Legend


TL;DR version
Defensive-kit focuses on barriers and reducing the damage enemies can do.
Gain stacks while in Tank-stance that decreases damage you take but are also used as a cost for certain abilities.
Offensive-kit is focused on gaining one-of-two types of stacks randomly from your basic spells to unlock other spells and abilites in lieu of weaponskill combos.
All spells are insta-cast, ranged (along with your auto-attack), and cost MP (even if they have a stack cost).
Has a small amount of CC for dungeon runs.
Special Mechanic
Thought Stacks
In place of weaponskill combos, Psychic gain a Thought Stack from their basic spells, Mind Blast and Psychic Bomb, which then give them access to their other spells and abilities.
There are two types of thought Stacks: Dark Thoughts and Tranquil Thoughts. Basic spells will randomly give you one.
Strike Energy, and Psyche Shift will switch the users current Thought stack to the other.
Psychokinesis and Psychokinetic Stacks
While under the effect of their ability Psychokinesis, Psychics can absorb the kinetic energy of their enemies' attacks and store them as Psychokinetic energy then unleash that energy back onto said enemy.
Additionally, Psychokinetic stacks decreases damage the holder takes by 2% per stack.
A Psychic can hold up to 5 Psychokinetic Stacks.
Skills
Thought Skills
-Burst Energy: GCD Spell. Uses up the user's Thought stack. Damage all enemies with in 5 yalms of the user. Additionally, Restores MP. Potency of 200. Instant cast time. 2.5 second recast.
-Fission: GCD Spell. Uses up a Dark Thought stack. Damage a selected target. Potency of 550. Instant cast time. 2.5 second recast.
-Mind Blast: GCD Spell. Damage a selected target. Additionally, Grants the user a random Thought Stack. Potency of 200. Instant cast time. 2.5 second cooldown.
-Osmosis: GCD Spell. Uses up a Tranquil Thought stack. Damage a selected target. Additionally, Restores MP. Potency of 400. Instant cast time. 2.5 second cooldown.
-Psychic Bomb: GCD Spell. Damage all enemies with in 5 yalms of the user. Additionally, grants the user a random Thought Stack. Potency of 150. Instant cast time. 2.5 second cooldown.
-Pyrokinesis: GCD Spell. Uses up a Dark Thought stack. Damage a selected target. Additionally, deals unaspected damage to the target over 21 seconds. Potency of 100 for burst, 90 for DoT. Instant cast time. 2.5 second cooldown.
-Strike Energy: GCD Spell. Uses up the user's Thought Stack. Damage a selected target. Additionally, grants the user the opposite Thought Stack then what they used. Potency of 300. Instant cast time. 2.5 second cooldown.
-Empathy: oGCD Spell. Uses a Tranquil Thought stack. Decrease damage a selected target does by 5% for 4 seconds. Instant cast time. 50 second cooldown.
-Psyche Shift: oGCD Ability. Changes the user's Thought to the opposite. Instant cast time. 30 second cooldown.
-Thought Materialization: oGCD Ability. Uses up the user's Thought stack. Grant the user a buff for 15 seconds depending on what Thought stack was used. Instant cast time. 90 second cooldown. Shares a cooldown with Thought Projection.
Dark Thought: Increase damage the user does by 20%.
Tranquil Thought: Decrease damage the user receives by 20%.
-Thought Projection: oGCD Ability. Uses up the user's Thought stack. Grant a selected partymember a buff for 10 seconds depending on what stack was used.. Instant cast time. 90 second cooldown. Shares a cooldown with Thought Materialization.
Dark Thought: Decreases Physical Damage Taken by 20%.
Tranquil Thought: Decreases Magical Damage Taken by 20%.
Psychokinetic Skills
-Black Hole: oGCD Ability. Damage all enemies with in 10 yalms of the user. Additionally, if the user has Psychokinesis activated and has any Psychokinetic Stacks, use up one and draw all damaged enemies towards the user. Potency of 200. Instant cast time. 60 second cooldown.
-Bubble: oGCD Ability. Uses up all the user's Psychokinetic stacks. Place a barrier on a selected partymember that will absorb damage equal to 5% of the user's Max HP per Psychokinetic stacks used. for 20 seconds. Afterwards, damage all enemies with in 5 yalms of the target. Potency of 200. Instant cast time. 90 second cooldown.
-Inertia :oGCD Ability. Uses up all the user's Psychokinetic stacks. Restore the user's MP by 500 per stack used and HP by a potency of 250 per stack used. Instant cast time. 90 second cooldown.
-Maser: oGCD Ability. Uses one of the user's Psychokinetic stacks. Damage a selected target and all enemies with in 5 yalms of them. Potency of 200. Instant cast time. 30 second cooldown.
-Psionic Charge: oGCD Ability. Grant the user 5 Psychokinetic stacks. Instant cast time. 200 second cooldown.
-Telekinesis: oGCD Ability. Damage a selected target. Additionally, if the user has Psychokinesis activated and has any Psychokinetic stacks, use up one and draw the target towards the user. Potency of 700. Instant cast time. 30 second cooldown.
Defensive Skills
-Blink: oGCD Ability.For 8 seconds, if the user receives damage and has any Psychokinetic stacks, they will loss a stack and take 0 damage. Instant cast time. 360 second cooldown.
-Clairvoyance: oGCD Ability. For 15 seconds, whenever the user receives damage, restore 15% of that damage back to their HP. Instant cast time. 60 second cooldown.
-Psychic Shell: oGCD Ability. For 15 seconds, all partymembers with in 8 yalms of the user will only receive 90% of damage they take. Instant cast time. 90 second cooldown.
-Psychokinesis: oGCD Ability. Stance. While activated, decrease damage the user receives by 40% and significantly increase enmity generated. Additionally, when the user receives a total amount of damage that equals 8% of their maximum HP, they gain a Psychokinetic stack. Instant cast time. 10 second cooldown.
-Reverse: oGCD Ability. Heal the user's own HP. Additionally, places a barrier on the user that absorbs damage equal to double the amount healed. Potency of 600. Instant cast time. 90 second cooldown.
-Telepathy: oGCD Ability. Reduce damage a selected target does by 15% for 6 seconds. Instant cast time. 25 second cooldown.
Other Skills
-Brainstorm: oGCD Ability. Stun all enemies with in 5 yalms of the user for 4 seconds. Instant cast time. 15 second cooldown.
-Warpstep: oGCD Ability. Rushes the user next to a selected enemy or partymember (must be with in 15 yalms or less). Instant cast time. 30 second cast time.
Skill Levels
1. Mind Blast
2. Thought Materialize
2. Psyche Shift
4. Strike Energy
6. Psychic Bomb
10. Psychokinesis
15. Telekinesis
26. Maser
30. Fission
30. Empathy
38. Warpstep
40. Brainstorm
45. Black Hole
50. Blink
54. Burst Energy
56. Telepathy
60. Bubble
62. Psychokinesis
64. Clairvoyance
68. Inertia
70. Psionic Charge
72. Osmosis
74. Reverse
76. Psychic Shell
80. Thought Projection