You do realize when they implement this, it's still 1 Inn and 1 Camp right?



If you resort to death warping, then it means the game's been poorly designed as death warps are a very, very off-concept of fun. . . .
And if someone would care to explain, how is death warping not being plain lazy?
★ Proud member of the Abyss FC — Excalibur★
If you need a place to chat about all sorts of ridiculous, dorky and nonsensical topics, feel free to join the Absolutely Fabulous LS
Send a /tell and bring your happy pills~!
A good strawman arguing strategy is to ask for SE to remove the whole world, because obviously the only thing the overworld can do is be traversed and artificially add playtime in the form of 10-60 minute chocobo rides.


...Skipping over the OP.
Good job SE this sounds like a great idea. Also I'm surprised about people worrying about this making airships pointless. Am I the only one who'd set the 'second' HP as somewhere useful that costs a lot of anima (i.e. not a town or a favoured destination) then just use my inn and airship to other cities?
Anyways love this change, disagree with OP entirely.
The Ul'duh Inn is like an antique shop...full of crap and always closed."You don't have to say anything, I just look at your life now and work backwards." - Black Books
They should just bring back exp loss
This just in from Jynx News Network: calling people out on stupid posts is one and the same as complaining.
Petition to ban OP


General Forums are nearing rock bottom.
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