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  1. #1
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Denmo View Post
    Anima in general doesn't make sense in the XIV world yet. Is there even any lore for it?

    I've made some suggestions before, but I think anima should be better integrated into the game rather than just an imaginary number in your menu.

    anima lore actually ties in with monk lore not to mention the previously existing lore. Im not even a lore buff i i know this.
    (5)

  2. #2
    Player
    Join Date
    Mar 2011
    Posts
    588
    Quote Originally Posted by syntaxlies View Post
    anima lore actually ties in with monk lore not to mention the previously existing lore. Im not even a lore buff i i know this.
    You actually READ what NPCs say??????????????

    what the
    (0)

  3. #3
    Player

    Join Date
    May 2011
    Posts
    74
    Is this thread about cake now? Carrot cake or gtfo.
    (0)

  4. #4
    Player
    Airget's Avatar
    Join Date
    Mar 2011
    Posts
    2,616
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    Ok I can see the issue with this. The idea in mind is "suppose" to encourage people to set their HP's for an inn in other places other then Ulda, however that won't happen. The Ulda Inn will be use as the main Homepoint used to travel back to town when needed while the secondary HP will be used when doing things like Ifrit so they can travel back and forth quicker without having to use anima or at the least only need to use anima once.

    There are different ways to go about it. The one mentioned was the return timer would be the same 15 min shared timer but what if the inn timer was longer. The Inn return timer should be 12hrs, since the main idea for the Inn return is so you can log out for the night and gain rested xp. There's no need to have the Inn be set for 15 mins, unless you for some reason need to go back and pull things out of storage every 15 mins.
    (2)

  5. #5
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    3,208
    Quote Originally Posted by Airget View Post
    Ok I can see the issue with this. The idea in mind is "suppose" to encourage people to set their HP's for an inn in other places other then Ulda, however that won't happen. The Ulda Inn will be use as the main Homepoint used to travel back to town when needed while the secondary HP will be used when doing things like Ifrit so they can travel back and forth quicker without having to use anima or at the least only need to use anima once.

    There are different ways to go about it. The one mentioned was the return timer would be the same 15 min shared timer but what if the inn timer was longer. The Inn return timer should be 12hrs, since the main idea for the Inn return is so you can log out for the night and gain rested xp. There's no need to have the Inn be set for 15 mins, unless you for some reason need to go back and pull things out of storage every 15 mins.
    I would be fine with that
    (0)

  6. #6
    Player

    Join Date
    Mar 2011
    Posts
    45
    Quote Originally Posted by Rokien View Post
    "こんばんは。
    Please don't make traveling even easier, now we can just free "teleport" to main city/camp. Or city/city. or whatever/whatever.
    I like your logic. Tomorrow, I'm gonna march the streets protesting the use of forks. Forks make eating food far too convenient - I think people might abuse forks and have an unfair advantage over my own method of eating.

    I don't like forks. Nobody should have the option of using forks.
    (12)

  7. #7
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Why even have an overworld?
    Just have the cities and dungeons you choose from a menu and a little area to fight enemies around your level/complete quests.
    (1)

  8. #8
    Player
    Majidah's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,889
    Character
    Majidah Sihaam
    World
    Balmung
    Main Class
    Archer Lv 50
    Quote Originally Posted by Gramul View Post
    Why even have an overworld?
    Just have the cities and dungeons you choose from a menu and a little area to fight enemies around your level/complete quests.
    Phantasy star online ftw!
    (3)

  9. #9
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by Majidah View Post
    Phantasy star online ftw!
    I'm just saying. If we're gonna make travel this easy, why travel at all?
    (2)

  10. #10
    Player
    Majidah's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,889
    Character
    Majidah Sihaam
    World
    Balmung
    Main Class
    Archer Lv 50
    Quote Originally Posted by Rokien View Post
    "こんばんは。
    Good evening,

    以前、宿屋の中にデジョンの他にテレポでも飛べるようになるとお答えいたしましたが、
    皆さんからのフィードバックを頂き、以下のように仕様を見直すことになりました。
    Previously we have mentioned you will be able to teleport into the Inn but after receiving everyone's feedbacks we decided to change the system to the following:

    テレポでは宿屋には飛べない。
    Can't teleport to inside the Inn
    デジョンの登録先を現在のホームポイントの設定とは別に、宿屋にも設定できるようにする。
    You will be able set home point aside from the regular home point specifically for the Inn (2nd homepoint but just for Inn)
    設定できる宿屋は1都市のみ。
    You can only set Inn to 1 city



    また何かあれば引き続きフィードバックをお願いいたします。
    If there is anything else please continue to leave feedbacks, thanks.Yep that's it

    So technically you can do..
    1 - Inn HP - Limsa
    2 - Aetheryte HP - Ul'dah " by Reinheart

    Sorry for making another thread, but I think I'm the only one that will do this!

    Please don't make traveling even easier, now we can just free "teleport" to main city/camp. Or city/city. or whatever/whatever.

    Forget the timer! Just death warp.
    >equip level 1 item>unequip cloths>die>No death penalty>Warp>?>Profit(free warps with no timer)
    holy shit, I didn't know about this. this is SO wrong. why aren't people pissed off about it?
    why even have airships in this game? sometimes I forget they exist.
    (2)
    Last edited by Majidah; 04-06-2012 at 03:14 AM.

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