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  1. #61
    Player
    AdvancedWind's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,651
    Character
    Ashley Zeibel
    World
    Sargatanas
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Denmo View Post
    Anima in general doesn't make sense in the XIV world yet. Is there even any lore for it?.
    Yes, there is. In fact, they have released info on Anima lore even before game release, and in at least two cutscenes we have characters actually teleporting to and from Crystals / nodes.
    (2)

  2. #62
    Player
    Yumi_Hibiki's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    561
    Character
    Yumi Hibiki
    World
    Masamune
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Wolfie View Post
    first response and we already have a winner ^~^
    couldn't agree more

    (and the pic is adorable)
    (6)

  3. #63
    Player Wolfie's Avatar
    Join Date
    Mar 2011
    Posts
    2,237
    Character
    Wolfie Wu
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    A good strawman arguing strategy is to ask for SE to remove the whole world, because obviously the only thing the overworld can do is be traversed and artificially add playtime in the form of 10-60 minute chocobo rides.
    (3)

  4. #64
    Player
    Wevlum's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    399
    Character
    Tyler Wevlum
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    ...Skipping over the OP.

    Good job SE this sounds like a great idea. Also I'm surprised about people worrying about this making airships pointless. Am I the only one who'd set the 'second' HP as somewhere useful that costs a lot of anima (i.e. not a town or a favoured destination) then just use my inn and airship to other cities?

    Anyways love this change, disagree with OP entirely.
    (4)
    The Ul'duh Inn is like an antique shop...full of crap and always closed.
    "You don't have to say anything, I just look at your life now and work backwards." - Black Books

  5. #65
    Player
    Join Date
    Mar 2011
    Posts
    588
    They should just bring back exp loss
    (1)

  6. #66
    Player Wolfie's Avatar
    Join Date
    Mar 2011
    Posts
    2,237
    Character
    Wolfie Wu
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    (16)

  7. #67
    Player
    Krausus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,126
    Character
    Krausus Dracul
    World
    Famfrit
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Visch View Post
    They should just bring back exp loss
    (1)

  8. #68
    Player Jynx's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Character
    Jynx Masamune
    World
    Diabolos
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Wolfie View Post
    snip
    You are aware of your circular logic of complaining about someone complaining is as bad as the threads themself right?
    (2)

  9. #69
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Denmo View Post
    Anima in general doesn't make sense in the XIV world yet. Is there even any lore for it?

    I've made some suggestions before, but I think anima should be better integrated into the game rather than just an imaginary number in your menu.

    anima lore actually ties in with monk lore not to mention the previously existing lore. Im not even a lore buff i i know this.
    (5)

  10. #70
    Player Wolfie's Avatar
    Join Date
    Mar 2011
    Posts
    2,237
    Character
    Wolfie Wu
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    This just in from Jynx News Network: calling people out on stupid posts is one and the same as complaining.
    (4)

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