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  1. #1
    Player
    Kotemon's Avatar
    Join Date
    Jun 2014
    Posts
    679
    Character
    Tobias Shadowmane
    World
    Excalibur
    Main Class
    Dark Knight Lv 80
    Some folks forget that Warrior has the Dwarven Mythril Hammer and Godbert has his goldsmithing hammer too. If anything Namura is just being Namura with his designs.
    (0)

  2. #2
    Player
    Lium's Avatar
    Join Date
    Oct 2013
    Posts
    1,026
    Character
    Brielle Artemus
    World
    Exodus
    Main Class
    Viper Lv 100
    If Time Mage is an actual battlemage I'll have a nerdgasm. But we do need another healer.
    (0)

  3. #3
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Lium View Post
    If Time Mage is an actual battlemage I'll have a nerdgasm. But we do need another healer.
    Um... yes?
    We definitely need another healer, are you insane?
    (0)

  4. #4
    Player
    Morningstar1337's Avatar
    Join Date
    Jun 2014
    Location
    Ul'Dah
    Posts
    3,492
    Character
    Aurora Aura
    World
    Exodus
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Seraphor View Post
    Um... yes?
    We definitely need another healer, are you insane?

    Well Tanks, Melee and Casters have 4 jobs each? why can't healers?

    (Yes I'm aware of the homogenization problem)
    (0)

  5. #5
    Player
    BasicBlake's Avatar
    Join Date
    Apr 2020
    Location
    Gridania
    Posts
    504
    Character
    Basic Blake
    World
    Cactuar
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Morningstar1337 View Post
    Well Tanks, Melee and Casters have 4 jobs each? why can't healers?

    (Yes I'm aware of the homogenization problem)
    There is no way that blue mage is being included in the casters. That is limited.
    (0)

  6. #6
    Player
    Morningstar1337's Avatar
    Join Date
    Jun 2014
    Location
    Ul'Dah
    Posts
    3,492
    Character
    Aurora Aura
    World
    Exodus
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by BasicBlake View Post
    There is no way that blue mage is being included in the casters. That is limited.

    Still leaves 4 Tanks and 4 Melees, While Healers and Phys Ranged still have 3
    (0)

  7. #7
    Player
    althenawhm's Avatar
    Join Date
    Feb 2019
    Posts
    193
    Character
    Althena Rolair
    World
    Ultros
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Morningstar1337 View Post
    Still leaves 4 Tanks and 4 Melees, While Healers and Phys Ranged still have 3
    Well, seeing how tanks healers and DPS usually have a 1:1:2 ratio in parties, we are over full on DPS right now.
    (0)

  8. #8
    Player
    BasicBlake's Avatar
    Join Date
    Apr 2020
    Location
    Gridania
    Posts
    504
    Character
    Basic Blake
    World
    Cactuar
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Morningstar1337 View Post
    Still leaves 4 Tanks and 4 Melees, While Healers and Phys Ranged still have 3
    Wasn't arguing that part! For classes that are not limited the groups that have three are caster, healer and ranged physical. And we just got a physical ranged, so the next two for 6.0 are most likely a healer and a caster.
    (0)

  9. #9
    Player
    Hank_Hotspur's Avatar
    Join Date
    Jul 2019
    Posts
    180
    Character
    Hank Hotspur
    World
    Exodus
    Main Class
    Red Mage Lv 90
    People are getting hung up on the "battlemage" name from FF12. Both Time and Red mages in FF12 are called "Red/Time Battlemages" because the developers wanted to highlight their more martial options compared to previous iterations. For instance, the Time Battlemage can equip heavy armor and crossbows with the appropriate licenses from their board, but ability-wise they are still very tried and true buff/debuffers with all their actual spells focused on casting haste/slow/stop/reflect/gravity/etc.
    (0)

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